New abilities for new Lds. These could create some interesting strategic opportunities, possibly making some old cards ELO-playable.
-Poison Boost: If poison is active when this card wins a round, poison damage is increased by X this round. The poison retains its old min.
-Heal Boost: If heal is active when this card wins around, life recovery is increased by X this round. The heal retains its old max.
-Overdrive: All cards and all abilities in play on your side have their Min lowered by 1 and Max increased by 1, where applicable.
Poison Boost 3 (meaning that if Slug Ld hits while Freak bonus poison is active, it will tick for 5 min 3 on the turn that he hit... Or if Paolo
has his poison active, it would tick for 4 min 3, and so on.)
Slug Ld is a hateful little man who often assists Kharl
with ticket sales, and ensures that no one sneaks into a Freaks
show for free. He is not above physically tormenting would-be freeloaders, shaking them about with inhuman strength until they cough up the price of admission.
Heal Boost 2 (if Galahad Ld hits while Ulawele
has his heal active, it ticks for 3 max 10, and so on.)
Head of Queen Naliah's 4th Seahorse Cavalry Division, Galahad Ld is loyal, chivalrous, and deadly with a harpoon. His devotion to Lianah Ld
is so great, that he risked losing his post by following her land-side. Determined to keep her safe at all costs, he goes wherever she goes.