Thursday 11/08/2011, 13:31

Create your own card! Any ideas, just post em!

Originally created by 6SimS-Sven followed by Mr Intelijent then by Edon EG and then by SadisticCynic

To start us off:
Kimi
4*
7/4 -3 opp damage min 1
bio-The third member of the Circle of Assasins, Kimi is a master of acupuncture and can throw a needle faster than you can Blink, a quick shot to the jugular and you're dead.

Cancel
Tuesday 12/02/2013, 00:41

Sang Win
5* Roots
8/4
Copy: Opp Ability

Klourik
3* Rescue
6/4
Support: -2 Opp Attack, Min 8

Soo Pine
2* Sakrohm
8/2
Defeat: +2 Life

Melon Callette
Just a fruit-seller, nothing illegal or anything.
4* Montana
6/4
Confidence: +2 Pillz

Flimatic
3* Sentinel
8/1
Support: -1 Opp Life, Min 0

Loo Kine
3* Frozn
8/2
Stop: Poison 3, Min 2

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Tuesday 12/02/2013, 07:05

Draco
5* GHEIST
8/5
support: -1 opp. power, min. 5

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Tuesday 12/02/2013, 08:01

^

Is OP stronger Rolph who is already banned. Just because La Junta get one doesn't mean you can just move it to ghiest

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Tuesday 12/02/2013, 14:20

I understand where you're coming from, that's why i gave it 5 damage - kinda takes it out of possible easy 2HKOs compared to how Rolph can 2HKO with most any other 4/5* GHEIST out there

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Tuesday 12/02/2013, 16:44

There's been some discussion on the ELO forums about how Skeelz lack good low*/mid* "threats" similar to Murray, Moses, Shifou, etc. They're tricky to write for because of their bonus. I've been wracking my brain about it, and here are the results:

Captain Rage
(Mystery Men homage, comparable to a Revenge-based George that can't be SoA or SoB'd)
3*
Skeelz
6/2
Revenge: + 3 Power and Damage

Lilac
(Somewhat similar to Noemi, but doesn't have to worry about SoA or SoB. The trade-off is that she only gains 1 power advantage, and the min on her DR will often keep it from being effective.)
3*
Skeelz
5/5
-3 Opp Power and Damage, min 4

Richter
(Whip-wielding vampire hunter, replaces Corvus, but I think that's alright)
4*
Skeelz
8/3
-2 Opp Life and Pillz, min 4

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Tuesday 12/02/2013, 17:22

Not sure this is the thread to get into a discussion on this. Bombs that only reach 7 with fury are not what Skeelz wants in ELO. They already had Cley who fights at 8 power and reaches 8 gap, who doesn't get played.

Skeelz have 3* bombs already at 7 power. The best is Snowflake, and they also have Zeke.

Currently their 3* 8 power bombs are Andy Ld and Praxie. Maybe Praxie should have had a better ability like -4 life or -5 life. I question the necessity of giving them another 3* 8 power bomb. If Cley doesn't get played, it implies you would need to make the equivalent of an 8/7. That's OP even for Skeelz. I mean, both Moses and Oxen are really above curve for 3*.

Fortuona (Skeelz)
3*
6/5
Courage: -12 opponent attack (min. 2)

Or a confidence conditional to replace Cley.

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Tuesday 12/02/2013, 17:30

I wonder how reverse courage would play. You could think of it as a good complement to Stop...

Horse (Freaks)
3*
8/5
Courage: -3 damage (min. 1) [This reduces his own damage]

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Tuesday 12/02/2013, 22:07

IMO Cley doesn't get played because in this day and age, a conditional 8 power does not make you a good enough round winner. Make 9 will do the trick... Or, heck -- maybe Captain Rage can be bumped down to 2*s. He would be equivalent to an unopposed Tolliver, with Revenge instead of Courage.

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Wednesday 13/02/2013, 19:16

What do Frozn need to be relevant in ELO?

Freypah (Frozn)
5*
7/7
Ability: protection: damge

Makspah (Frozn)
5*
6/7
Ability: stop opponent bonus

Gramaski (Frozn)
3*
6/4
Ability: stop opponent bonus

Nelinpah (Frozn)
2*
4/4
Ability: support: +3 attack

Thedorno (Frozn)
2*
5/3
Ability: defeat: +2 pills

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Wednesday 13/02/2013, 22:54

@Kitsunekatsumi
Do I detect a theme here? Namely, high damage cards. Imo Frozn really do need better damage dealing capacity, especially with Kalindra banned. For me all of your cards seem ideal for elo, espescially Nelinpah, which I like a lot. Here's another couple of ideas, as I think these also fill some of those gaps Frozn need filling.

1. Damage Reduction
Akna
Frozn 3*
5/4 Ability: -5 Opp Damage, Min 2.

2. Solidness with/without Ability
Nutaaq
Frozn 4*
7/7 No Ability

3. Stop: Ability for SOA weeks (lets have two of these)
Stoppah
Frozn 4*
5/7 Ability: Stop: Power+4

Oyltankah
Frozn 3*
8/3 Ability: Stop: Damage +3

Now lets try some ideas for other clans...

Hyyrgosnutin
Roots 5*
7/6 Ability: Courage: Attack+12.

Nosiscybix (Nobrocybix's BIG sister)
Junkz 3*
3/7 Ability:Stop Opp Ability

Hatrick (plays water polo)
Ulu Watu 3*
7/3 Ability: Support: -3 Opp. Attack, Min 3.

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