I'm a funcard creator, so here are the characters i'd like to see in the game... and the card itself, in italian, is linked
Aikart, La Junta 3*
[6/3] Power And Damage +2
http://img853.imageshack.us/img853/4927/aikart2.png (not really ur style, but i like it )
Charlie, Jungo 5*
[8/6] Revenge: Stop Opp. Ability
http://img831.imageshack.us/img831/1828/charliep.png (an angry unicorn, because Jungo dont have enough 5*)
The next card are Ulu Watu, cause i always wanted to see them in elo...
Tidalee, Ulu Watu 3*
[7/2] -4 Opp. Life Min 2
Ivory, Ulu Watu 3*
[6/4] Courage: - 2 Opp. Power Min 4
Korubreum, Ulu Watu 4*
[8/5] Protection: Attack
What do you think about these char?
If you like my ideas i will post some more discuss
A unicorn would be pretty cool actually. Idea!
Cyborg Horse (Gets wings and a laser-blasting horn.)
3* Junkz (Rare)
+1 Life and Pillz per Damage
For life, 4 gap normally, 6 with fury. On pillz, get +2 normally, and come out with 1 more pill when using fury. The 8 power may be a bit much, I worry.
Silver robot butler
4* Uppers (Common)
Stop: -1 Opp Life per Damage, Min 0
This is an anti-stop Kazayan. Can OHKO with Fury and Timber against SoA, but that's a rare thing. Primarily designed to ensure some damage against SoA+Dr (4 gap vs Jeena). Doesn't do a lot of damage normally, so I think it can have 8 power.
I like Charlie and the stats seem fun but when I read unicorn, I think of clans like the Pussycats( females love unicorns traditionally), Junkz(typical hallucinatory vision) and then the Nightmare(the resident mythical/urban legend clan, plus there's the angry thing) and the Jungo are a clan of wild animals, the unicorn, not so much.
Also, doombug, I love the life and pillz ability( I was musing the idea out loud) but per damage... Hm, it seems a bit unfair in the wrong hands. I would probably temper the ability to the + x power/damage formula that's solid. That way you have a pill increasing version of Scopica that still demands to be taken seriously.