Because the OP cards are generally banned out of
ELO, the best approach is to try to build a deck that has a lot of strong/well-rounded cards in it. A good
ELO deck isn't automatically destroyed by a single gimmick. If you die to SoA, SoB, heavy DR, or heavy attack manip, you need more well-rounded cards in your deck.
If you are just starting out, take a look at the cards that are frequently temp-banned in
ELO. These are the strongest and most well-rounded cards, so including them might help your game a bit. Try to play a dual-clan deck so that you can have all of your bases covered. If you are running a
Jungo half with
Askai, make your other half a clan that does well against SoB, who rob
Jungo of their precious +life. If you are running a
Bangers half with
Beeboy, balance it with a half-deck that has some strong threats, because Bangers' 4-damage 3*s aren't going to win any games by themselves.
Once you get good, you can look for less obvious combinations.
Vortex and
GHEIST back each other up well, since a
Vortex loss may enable a heavy-hitting
GHEIST to get through for big damage. All-Stars and
Roots is an extremely well-rounded combination that many strong players have had success with, because it is adaptable to a large variety of situations. There is no limit to the amount of different synergies you can discover, and you will eventually learn which of those will work well in whatever metagame is created by the unbanned cards for that week.
Good luck, and have fun!