Create your own card! Any ideas, just post em!
Originally created by 6SimS-Sven followed by Mr Intelijent then by Edon EG and then by SadisticCynic
To start us off:
7/4 -3 opp damage min 1
bio-The third member of the Circle of Assasins, Kimi is a master of acupuncture and can throw a needle faster than you can Blink, a quick shot to the jugular and you're dead.
Lvl 1: 5/1
Lvl 2: 6/1
Lvl 3: 7/2 Ability: Leech: Steals 1 Pill and 1 Life from your opponent to you if you win the fight.
Level 1: 1/1
Level 2: 2/2
Level 3: 3/3 Ability: Courage: Power and Damage+4
Not dangerous nor a threat when defending, but when played first in the turn, she gets +4 on both Power and Damage
Level 1: 7/1
Level 2: 8/1
Level 3: 8/2 Ability: Revenge: Damage+3
Skilled in Blocking and Protecting the Clan, but when someone of her friends gets defeated, she gets really mad!
A big and strong woman, that during some periods can go into uncontrollable rage.
Level 1: 3/3
Level 2: 5/4
Level 3: 6/5 Ability: Furious.
Furious: When using Fury with Bertha, it does +3 damage instead of +2.
From previous thread.
Mash: Aok for T2S/T2DM
Rainbow Blue: Very slightly Op.
Zyarrmxxt: Aok. Slightly Up. High competition.
C Tank: Aok. Kinda like Corvus.
C Monster: Aok
C Swordsman: Slightly Up.
Flynn: Aok because it's not a 1HKO.
I dnt understand the point of making a thread that already has been made n is still active
I think this should be deleted since will have an active one already.
Thank you mod who ever re-opened this,
The other thread has reached it's maximum posts, that's why I created this one
Ah, I see. That explains why there's a 5 at the end... The first 3 must've been full, too.
Anyway, I'll add to the thread with this interesting thought:
Type: 5* Rare
Reference: Nearly immortal Greek mythology hero Achilles who was killed (in one legend) by an arrow striking his heel
3* - 6/1 (Ability at 4*)
4* - 7/1 "Support: damage +2"
5* - 8/1 "Support: damage +2"
For note, this should be the ONLY card ever with "support: damage +2". Why such odd stats? I'd like to compare him to Avola:
= Both are 5* cards with support skills that in mono give a total of 9 damage
= Stats: Avola is 7/5, Akilees is 8/1 -- Akilees has higher power, but less damage
++ Avola is hurt by both SoA and SoB, while Akilees laughs them off... when alone.
-- Against all-stop cards, Akilees is useless (his Achilles heel, hence the reference); Avola can do some damage at least.
- Avola's bonus helps her win a round, where Akilees doesn't.
All in all, I think it's an ok balance between effectiveness and strength as it is. What say you, Make-A-Card world?
Latasha- 11/14 Very weak, although interesting ability. Consider making the stats slightly stronger.
Belladonna- 13/14 I'm not sure about the ability, because it will be too vulnerable to SOA, but good work all the same.
Big Bertha- 12/14 Sounds more like a Berzerk. Interesting ability, but too low power to be effective.
Angel- 14/14 John is reversed stats, but still good, I think.
Bulu- 13/14 I'd say add 1 power and you're set.
Akilees- 17/17 Wow, you actually used that ability without going overlimit, or making the card extremely unstable. Props to you; although giving the Skeelz a nine damager wouldn't be the best of choices.