Ok first off I wanted to say Rescue clan is my favorite clan, when I first started playing I focused on building the team. I never really got into other clans only the Pussycats but other than that I only collected Rescues. Reason I made this topic was not only have I seen the previous topic about how weak Rescue is but I just really wanted to know if the clan is worth building up before I start spending lost of money on them. So far the cards that I have are Anita, Cliff, Beverly, Denise, Elvira, Joana, Frida, Krash, Pam, Lea (my fav), Slyde, Suzie, Wesley, and Kerry. It's a good clan and all but I face alot of people who cancels clan bonuses which is Rescue biggest advantage in battle and it gets really annoying. So if there is anyone out there who loves Rescue like me I just want your opinion on this thanks.
I'm new to this game and im looking for a new deck to play. I was playing Montana DT T2 with Hugo but was very annoyed that EVERY time I was in a tourney I played against Nightmare, Piranas, Or the mirror. So basically I never got my clan bonus unless it was a push over match. So I asked myself whats the point? I did some research and I think I can create a better advantage if I use Morphun/Piranas (If you can't beat em' join em!) Ive also given thought to using a half SoB clan like Piranas and a half SoA clan. Im still unsure as to where to start. I know Id also like to keep the star count as low as possible to maximize the points for DT's. So far im sold on these cards for the clan.
I am also interested in Smokey but im working under a budget as im a new player. Im looking at about 35k.
One last thought. I know that alot of people are against leaders but I feel like Hugo and Morphun are solid enough cards by themselves to spend the 5 stars on theirs bodys. The abilities CANT be canceled AND they have an ok body and the effect the offer will still allow me to roll new players and make it very complicated math in situations.
These are all my opinions as ive stated before but any and all feedback is appreciated. Thank you all for you time and let's brainstorm this deck!
Hi guys, I just finished the mission for ending five times in the first 100 in a tournament. Yet i cant seem to even get close to the 300 points Mark, i usually get around 220. Today for example, I won 12 matches and lost 4, thats 16 matches or one every 3.75 minutes. I think that is pretty fast and yet the first place always ends up above the 380 Mark. That means a match every 2 minutes or so.
And thats why i am in the forums to ask the pros. And make this thread useful to all the people who is starting and wants to know what it takes to win a tournament, and not just do good.
My questions are:
What are the usual strategies used by the pros who win consistently in tournaments? Is it a low or high star count? is it a 2HKO?
What is better, to play fast at the cost of some matches or to take ur time to try and win all matches?
How do u manage to get so many points (above 340)?
What are the clans that win most of the tournaments?
And just to finish, I am a pirañas player and would like to know if the clan is considered good for tournaments, if there are some public presets known to have won tournaments and players that do win with them consistently.
Also, anything else that i didnt consider but is a factor for winning tournaments is welcomed.
I've been taking part in daily tournaments a few times a day. But since Halloween, I haven't received any messages with the results, nor have I gotten the usual 50 clintz for participating. It's happened to me on and off before but after a day or so, it always corrects itself. However, it's never gone on this long before. Is anyone else having similar problems?
You either facing Pirana or Nightmare, and tons now combat your bonus which is the only true advantage Rescue has. Heck, everyone knows Rescue damage is weak, its pill manip weak and its over all abilities are weak.
Sledge banned, Alec Banned, Marco Banned means you don't have the power houses others have.
Just pathetic to even play Rescue anymore, when I can buy a measly 4k Pirana deck and do better in elo than a 30k Rescue deck.
I have the deck bellow that i use in T1 tournaments , DT and some ELO games, i've finished about 4 times in top 100 in tournaments but i know that my deck is not strong enough to push higher.
I currently have about 2k clinkz and some extra chars but nothing that powerfull, what should i do to improve my deck? Should i go for mono Rescue or combine them with orher decks? Any advice would be appreciated.
If ELO is going to stay as 14 life, doesn't the current DT penalty system need an overhaul? Even if ELO was 12 life, there are plenty of cards who should not have DT penalties (even if they're OP in ELO) and some cards who are still in ELO but do not have penalties, which could have to even things out and make it possible for more variety. Here's my suggestion:
Penalties do not become dependant on ELO, in fact they are two completely separate modes of play.
The staff decide which cards should be penalized in a DT format (mainly Jackie, Lyse Teria).
They implement different penalties for different cards (e.g. using Jackie Cr loses 3 points, but Shakra only 1) and write this on the card / have a compiled list.
What do you guys think?
P.S. A card like Caelus is surely overpowered in ELO, but he adds a completely different dimension in tournaments because he'll have to face lots of attack manipulation. BUT, people will play him but I doubt Skeelz will ever become a top DT clan (like Uppers and Montana now).
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