Hey guys, just a question out of curiosity. Is the way to win a DM simply to play fast and load up on the most OP cards available such as in this noob abomination? http://www.urban-rivals.com/en/presets/?id_preset=2690053
Or is their a more refined method that works better?
For example, SOA is common in DM, is using decks revolving around FlinchKyle etc to deal with all the multiple Jackie Cr and Toro also plausible?
Almost nobody plays DM. Its rooms are often empty and it is easier you see a shiny pokémon than you see people playing it.
I think the main reason for that is a lack of prizes. Every other modes have a real earning besides BattlePoints.
The newest mode Coliseum, is far more intersting to DM. Every week we have a brand new one, with good prizes and variety in gameplay.
The DM was created to be a mode like a mini - tournament, why not give it a due prize ? Like 1 credit per 2 DM won (it's not that much) and include the winners of DM in a Lottery of rares, uncommons and commons ? Or at least include the winners in a lottery of daily tournament ?
The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.