isn't threatening vs a well constructed deck.
On the clans mostly I agree with Spagr. Vortex
can be great in finishing KOs, but they won't work here because mostly they have rares. And Nightmare
could be a good counter for Roots
may have low dmg but they can DR Roots
and with Ector
they dodge opposing DRs. + Pill manipulation can still be annyoing vs DRs.
I share the same wievs on the other clans.
Btw Spagr your 2nd deck has 5 uncommons. Didn't you mean Jeena
2* instead of Arno
? And what would be the last Skeelz
is uncommon too and the rest is meh.
Now about the bans: Spagr sees it very well that Uppers
is a "must play" clan. But banning it doesn't make deck building significantly more challenging. Roots
is the 1st clan everyone will think about to replace Uppers
. Then to complete the deck some Skeelz
in addition. Or maybe a SOB Clan.
And imagine the possible hands when Uppers
are banned and Skeelz
are everywhere. Is it fun to play Jeena
stay half of the deck will be the same everywhere but other half can be anything. Also it's more fun to play than going totally defensive.
Because we have to ban a clan each round how about this?
1st Round: Sakrohm
(byebye Guru and Graks, Uppers
2nd Round: whatever you pick
3rs Round: Uppers
These are only my ideas, I'd like to see yours too. No probs if you totally disagree with me.