Die Bangers gelten als wahre kulinarische Experten und nachdem sie alle Hamburger, Pizzen, Hotdogs und andere Snacks der Stadt probiert haben, steht für sie fest: die Döner ihres Kumpels Gyro sind einfach das Beste, was die Stadt zu bieten hat. Um ihn vor den Montana zu beschützen, die von ihm ein Schutzgeld erpressen möchten, sind die Bangers wirklich zu Allem bereit...
  • Erschienen am freitag 18/07/08
  • Illustrator: kahouet
  • Ungewöhnliche Karte Erhältlich im Laden
  • Dieser Charakter gehört Dir nicht.
  • Danger zone icon Allowed in EFC up to Danger zone
  • icon
  • Die Angebote von 13 auf dem Market ansehen
Fähigkeit

Fähigkeit von Gyro:

Schäden +4

Die Schadenspunkte von Gyro werden um 4 Punkte erhöht. (Zur Erinnerung: die Schadenspunkte werden Deinem Gegenspieler zugefügt, wenn Du die Runde gewinnst)

Bonus

Bonus:

Power +2

Die Power von Bangers wird um 2 Punkte erhöht. (Zur Erinnerung: Power * Pillz = Angriff)

Erste von 2 Entwicklungen dieses Charakters:

  • BangersGyropicture
    starstar
    Power4FähigkeitFhgkt freigeg. mit
    Schäden1Bonus Power +2
  • BangersGyropicture
    starstar
    Power5FähigkeitSchäden +4
    Schäden1Bonus Power +2
63 charaktere
missions icon 24 Missionen
Bonus Power +2
Vom ehrwürdigen Bodenpower gegründet, besteht die Gang der Bangers aus lebensfrohen, jungen Menschen, die ab und zu ein wenig durchdrehen. Wegen diesem schlechten Ruf, den der Polit mit Hilfe der Medien noch verstärkt, wechseln die Leute die Straßenseite, wenn ihnen die Bangers über den Weg laufen. Das darf natürlich nicht so bleiben. Die Bangers werden es den Leuten schon beibringen, wenn nötig auch mit Fußtritten!
  • In der Stufe 1: min 2 815 Clintz
  • In der Stufe 2: min 2 830 Clintz
Die Angebote von 13 auf dem Market ansehen

19 Kommentar zu Gyro

Mittwoch 10/11/2010, 00:35

This card is also great for playing against Damage = Damage Opp. cards. Rate Green if you agree

Sonntag 18/10/2009, 22:53

Gyro is a great 2 star card in the Bangers Clan and Gyro's Power 7 [ Including Bonus] and 5 Damage [ Including Ability ] is a great card to trick your opponent.
Power 4 Damage 1 lvl 1 / No Ability / Bonus: Power +2
Power 5 Damage 1 lvl 2 [ Maximum lvl ] /Ability: Damage +4 / Bonus Power +2
Gyro is a great card and is welcomed in the Banger Clan.

Sonntag 15/01/2012, 04:16

Heeey! Whatcha doin there bra? I know you looking hungry there man, come down Gyro 's kebab shack and try my new super volcano-bab, piled with jalepenos, hot sauce-marinated steak, spicy onions, hot peppers, fresh with a side of boston style beans, and state-of-the-art Gyro sauce, here at Gyro 's, do you smeeeeeell what i am cookin?



Gyro is not responsible for explosive diarrhea, implosive diarrhea,and burning pee, but takes full credit for your full stomach!

Dienstag 28/06/2011, 04:20

Not even that bad, I will take a 7/5 2* any day smiley

Sonntag 04/10/2015, 19:06

Pearl really really replaces him. Like really.

Freitag 29/07/2011, 07:58

First Review guys, here goes:

Pros:
Potential 7/5 powerhouse which is a great addition to the Bangers Clan.
Not much serious competition for two stars, so Gyro is pretty much your best bet.
-That's right. TWO stars. That gives some much needed breathing room for Blaaster, Bodenpower, and all the other 4's and 5 stars that you can think of.
-SOB doesn't really hurt him. A 5/5 is decent when looking at a two star and making a deck.
-Currently he's less than 500 clintz (at the time of review). He's worth a lot more than that ladies and gents!
Cons:
-SOA destroys him. I mean, completely. This card is useless with it. Not even a furied Bodenpower and seal the deal even if this bad boy breakers through. With Bangers, you want to seal the deal quick by using your pills in the shortest amount of time possible to get your damage in (that's at least how I play). Get Gyro away from SOA and you're home free.

GREAT PRO:
He is an excellent bluff, especially if you have Blaaster and Shogun out. If you pierce with Blaaster and then pill on Gyro, my opponent would just think "oh he's just going to one pill" hellz no. Pill Gyro and win the game I say. It's always satisfying to win with a two star, don't you think?

Competition:
I don't know if I would use Bennie instead. I mean, Bennie has the attack, but 3 damage is a little awkward to work with. Sure it's more reliable even in all stops, but with the rise of clans mostly being in the Piranas and not the Gheists, I think sometimes you need to take some chances. This card is clearly worth it.

Samstag 19/05/2012, 18:57

Reminds me of the Gyro restaurant in Cleveland smiley

Dienstag 28/06/2011, 22:55

explain to me why in one day he went from 400 to 1000 clintz?

Donnerstag 15/03/2012, 07:58

Gyro can achieve 7-power/7-damage with fury if unchecked. That's an amazing feat for a 2-star! Speaking of which, I wouldn't worry so much about him getting SoA'd and so forth. Gyro is a only a 2-star, so sacrificing him against an SoA saves room for the rest of your crew.

Great card! - 9/10 smiley

Sonntag 18/03/2012, 23:05

Good: ☑
Bad: ☐

Dienstag 24/07/2012, 00:25

@-Infiniti- Best gyros? My father's the co-owner of the business smiley

Dienstag 07/08/2012, 06:15

this is the banger version of a z3r0 d34d

Samstag 26/06/2010, 06:30

Full artwork:
http://img195.imageshack.us/i/bagyr.jpg/

Samstag 26/11/2011, 09:49

Now I know no one will CARE about this, but I wanna say a few things about Gyro.
A. 7 power 5 dmg. That's kickass for a 2* IMO.
B. Dmg = dmg opp Hehehe...
C. People think he's a bluff, then bam 2HKO (willy ftw)
D. He's cheap!
E. 2*
High recommend for any new Banger player, or hell, even some more experienced ones needing a 2* filler.

Oh, and F. He cooks kababs! HOW CAN'T YOU WANT HIM!

Samstag 11/02/2012, 19:21

werrry

Clint City, night.