The Hunter Games allow the Frozn to test the abilities and ingenuity of the younger generation in order to gauge their true worth. So to complete the apprenticeship of her young pupil, Mahimatah ordered young Ruru to set out on a pilgrimage to the Great North and only return when she was ready. Listening to the voices of the frozen cliff-faces led the young woman to an abandoned wolf-cub and an injured eagle, who she then decided to take under her wing. Now after five years of living and travelling with her new companions, Ruru feels sufficiently prepared to finally take on champion Aaron in the next Hunter Games.
If Ruru is played first in the round and loses their fight, the Damage inflicted on their owner will be reduced by 4 points or up to a minimum of 2.
If a character belonging to the same team as Frozn loses a round, in the next round, the Power and Damage of Frozn will be increased by 2.