Having been locked up for no apparent reason by the Government for more than twenty years in the most isolated cell of Clint City’s jail, Sweig was finally tossed on an plane with the aim of sending him far, far away. Although notorious among the prisoners, his subdued, intellectual looks didn’t give him a particularly menacing air. However, twenty years of physical and mental isolation, abruptly interrupted by crash landing in a lost world, has created one terrifying individual... Intelligent, savage, manipulative and cruel, Sweig had just what it took to rule over the Clint City criminals and prehistoric creatures with an iron fist. Having become the Rex of the Raptors, for good or for bad his dangerous state of mind is both exacerbated and controlled by his similarly merciless wife. We really don’t know what the chief of the Raptors aims to achieve in Clint City but it will no doubt end in blood and tears.
If a character belonging to the same team as Rex Sweig loses a round, in the next round the Ability of Rex Sweig’ opponent will be cancelled, if he has one.
Any modifier of the opposing character affecting attack will be deactivated. This applies to attack reductions AND increases. This effect is not a Stop Ability or a Stop Bonus. Please not that the attack gained by your opponent through playing Pillz does not constitute a modification.