First evolution of the 3 different evolutions of this character :

  • La JuntaMitchpicture
    starstarstar
    Power2AbilityUnlock ability at
    Damage3BonusDamage +2
  • La JuntaMitchpicture
    starstarstar
    Power2AbilityUnlock ability at
    Damage4BonusDamage +2
  • La JuntaMitchpicture
    starstarstar
    Power5AbilityStop Opp. Bonus
    Damage4BonusDamage +2
Ability

Power of Mitch:

Stop Opp. Bonus

The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

Bonus

Bonus :

Damage +2

La Junta’s Damage points are increased by 2 points. (Remember: Damage points are inflicted on your opponent if you win the round)

27 comments on Mitch

Monday 02/03/2009, 03:53

His limbs and scalp aren't "detached," they're just invisible... in striped sections. This can be verified by looking at the features that are interrupted and noticing that they do not persist when the body continues (like his hair and non-existent ear).

So... he's partially invisible, and thus, skilled at being sneaky. smiley

Thursday 18/07/2013, 23:08

Lvl 1: Normal Soldier day
Lvl 2: Officer Style face
Lvl 3: Time to change meh brain and see what happens

Friday 18/09/2009, 15:37

Mitch one of the only 2 SOB's of La Junta...
First of all he is a starter card (yippe! free) [unless you chose another starter for some unkown reason)
He is also part of the three 2hko musketeers (Leo, Mitch, Myke) with his life-threatening 6 damage! 8 with fury! Nobody suspects a 5/8 cardsmiley Though i may say he might not be as easy to fake-bluff him as with Myke he still can finish pesky bonus-freak cards.

Pros:
- Nice ability will tear starters with intention on clan bonus
- His mustache will terrify his enemies!
- Most players ignore the three musketeers 6 dmg (which includes Mitch of course)
- He is stronger than the other 3 against Bangers and Ulu Watu (Myke does the same thing but is 1 less power)

Cons:
- SOA hurts an renders him near-useless
- Arguably useless in later levels than Myke or Leo (or any La Junta card) when Ghesit and Roots are in
- His Bonus can be ripped making him a risky card to play when you start a round
- His Sergeant's patch is lost at lvl 3 (not to mention his shirt pocket too) smiley

Have you hugged a Shetland Sheepdog today (aka mini-collie)???smiley
This is my second review hope you enjoy and remember The three Musketeers can EASILY 2HKO you, a warning to all you lvl 5 players!

Tuesday 06/11/2012, 20:38

smileysmileysmileysmileysmileyR E S P E C Tsmileysmileysmileysmileysmileysmileysmiley

Sunday 01/08/2010, 00:48

hmm as a beginer card he ranks 3rd for me but Uppers and Montana were a problem for me when u was a noob and i relized that they sucked vs him i relized that this card isn't half bad for a beginer card of course

Monday 04/05/2009, 10:42

Mitch..
5/4
can be 5/6 with bonus
sob ability
not realyl a bad card
nice price for something this good
what happened to his head in alst level by the way?
another conrad667 comment..
please green face!

Tuesday 08/06/2010, 18:21

Mitch

A nice character if you're starting your Junta deck. He will do for the first couple of levels, (10 max) but then you will some replacement. Nice moustache anywaysmiley

Score (overall): 4.5/10

Sunday 18/07/2010, 12:08

I think hes a great card for lvl 1-15 seriously...u r gun face so many damn Montana decks in those levels and he wipes the floor witht them. Honestly u face like a Mort Bax nearly every game and this cards slaughters it...

I think hes pred good seein as u get him in a starter pack and he can take out common beginner cards.

8/10 for beginner useability

After lvl 15 DO NOT USE HIM

Friday 20/08/2010, 16:48

Mitch

-3 star card with 5 power
-Can have 6 damage
-WEIRD HEAD
-Ok card
-5/10

Saturday 25/06/2011, 13:06

smileysmileysmileysmiley

Monday 26/11/2012, 01:02

Level 1: Do you like my uniform?
Level 2: Ugh. At first I thought my suit was ugly, now it's got polka dots.
Level 3: So YOU made this uniform!

Tuesday 27/05/2008, 01:37

He's good for a 3 star but overall an okay card.

He's 5/6 at lvl 3 with both ability and bonus

Tuesday 07/07/2009, 21:14

Mitch is quite a shock really people think hes bad but he can be a 8/8 card smiley
lvl 1 2power 2 damage
lvl 2 2power 4 damage
lvl 3 5power 4 damage
bonus +2 damage ability stop oppenent bonus

right here comes the mad bit if u have amber in your party and use this card first he gains an extra 3 power making him have 8 power then if you use a fury on him he has 8 damage including his bonus goes through making him a 8/8 card making him okay if you know how to use your cards

Saturday 25/07/2009, 11:51

He is a good card with his stop opp. bonus which had helped me many times and his stats 5/4 + the bonus + 2 dmg. = to 5/6 stats, good for a 2 hit K.O

Now the only problem with him is his artwork.

Thursday 08/10/2009, 23:48

Man of War's 1.3 System
Card Position: Least the 4th worst position...
Market Price: Good Amount rite?
Max Attack: (with Ambre) 8x12= 96 attack
Art: 4/10 boring....
Damage: 4/10
Power:5/10
Ability: (Now that I've came across an non dmg or power ability) 4/5 good ability.
Overall: 66%
Personal Opinions: He has a good ability but for what reason? His 5 power stat makes him a little vulnerable. He loses easily!

icon