First evolution of the 3 different evolutions of this character :

  • UppersZatman Crpicture
    starstarstar
    Power8AbilityUnlock ability at
    Damage1Bonus-10 Opp Attack, Min 3
  • UppersZatman Crpicture
    starstarstar
    Power8AbilityUnlock ability at
    Damage2Bonus-10 Opp Attack, Min 3
  • UppersZatman Crpicture
    starstarstar
    Power8Ability-4 Opp Attack, Min 1
    Damage4Bonus-10 Opp Attack, Min 3
Ability

Power of Zatman Cr:

-4 Opp Attack, Min 1

The opponent’s Attack points are reduced by 4 points or up to a minimum of 1. If the opponent’s number of Attack points are lower or equal to 1, then the ability has no effect.

Bonus

Bonus :

-10 Opp Attack, Min 3

The opponent’s Attack points are reduced by 10 points or up to a minimum of 3. If the opponent’s number of Attack points are lower or equal to 3, then the ability has no effect.

71 comments on Zatman Cr

Wednesday 03/11/2010, 06:12

Zatman is part of UR's -Guide to Winning without Skill, Strategy or Experience smiley
Just laydown any number of pills you like, 2 or 3 maybe even four if you likesmiley
counting and strategy is for shmucks smiley
it doesnt really matter how many you lay down, youre going to win anyways Buddy boy smiley
either they didnt lay enough and get crushed smileyor layed to many and cant catch upsmiley
be cautious thoughsmiley, sometimes the good ones beat you by one pill exactly smiley
but dont fretsmiley, you still have Nellie, Oxen, Dorian, Ruby, or Jackie in your reserves smiley
As a added bonus, we added a minus two on almost all the clans with attack manipulation smiley
and for the ones we didnt smiley, not a problem because their cards' damage or power is much more inferior to your ownsmiley
if they make even a single mistake gameplay wisesmiley, you'll crush them smiley
as long as you only play mono Uppers in T1, youll do just fine smiley(fixes glasses)

I mean sure, Uppers arent impossible to beat. Ive beaten many
but honestly, how often do you lose with Jackie, Zateman, and 5* of choice in your deck
its cheap, its not fair, and its disgraceful to real players with an actual strategy
They are the equivalent of the Douchebag that only uses the RocketLauncher in your favorite first person shooter
Yeah, eventually you kill the guy. Maybe even develop a handy strategy to take care of that problem exactly. Possibly even win the entire match all together with your devilish expertise. But occasionally you'll slip up, and GOD is it annoying.

Monday 14/02/2011, 12:42

Zatman full art, thanks Team Chman ! smiley
http://img143.imageshack.us/img143/2136/gameclint01.jpg

Thursday 09/10/2008, 22:43

[-Another Project Soul profile Guide-]
This pretty much covers everything about this card:
Name: Zatman Type: Uncommon Value: $X000 ?
Ability at lvl 3: -4 atk min 1
Lv1 8/1
Lv2 8/2
Lv3 8/4 -4 atk min1
First name: Patrick
Zatman Rhymes with: Batman and Catwoman
Parody: Patrick Bateman from American Psycho smiley
Clan: Uppers
Bonus: -10 atk min 3
Cards Similiar to Zatman: Nanook, Tyd, Noodile
Mono Deck: No difference
Leaders power ups:
Ambre (R) = 11/4
Hugo (R)= 8/4 + 6 attack
Timber (R)= 8/5
PROS: The second strongest 3 star card, strongest would have to be Lyse Teria with her bonus active, but with 1 pill each Zatman can still win with his bonus. Take a look:
Lyse Teria : SOA 8/4 -12 atk min 8
Zatman: -4 atk min 1 8/4 -10 atk min 3
SOA stops Zatmans Ability.
1 pill each make them both 16.
-12 atk min 8 will make Zatman 8 Attack = Because min 8
-10 atk min 3 will make Lyse Teria 6 attack = Because min 3

Whats good about Zatman is if you up against a card with 7/X you already have a 2 pill lead with -14 atk.
Zatman is also playable at all levels with his 8 power stat for each level, but there would be no point in that any more since his banned from elo. However his excellent for type One.
CONS: Banned from elo, Expensive for some
Two hit combo with: Jeeves 6/8 , Zlatar 3/8 , Gina Glitt 1/8
Two hit combo with fury with: Jim Cr 4/6 , Jackie 8/6, Rubie 5/6 , Nellie 5/6

Thursday 21/02/2008, 01:37

Zatman
-a.k.a. "the wall"
-one of the best 3star cards ever..(the best 3star in Uppers)
-it has 8 power and 4 damage (6 with fury,can reduce opp life to half) and..it has the Uppers' bonus of -10 attack min.3 with an additional ability further reducing opp attack -4 min.1
-that alone can reduce opp attack to a measly 1..
-almost always forces opponents to use pillz because of that or defend and/or block with damage reducers
-definitely a must have in any Uppers deck
-the level 3 art lacks something..(an "S" Mark in the chest)

Sunday 01/01/2012, 14:41

You know what's funny?
Christian Bale, the guy who played as Patrick Bateman in American Psycho, has also played as Batman in The Dark Knight.
So, when people say that Zatman was based off Batman, technically, they are not mistaken. smiley

Thursday 18/08/2011, 03:58

Zatman, the 2nd best wall to venture Urban Rivals as of 8/17/2011

Description: Zatman is useable at lvl 1, lvl 2, and lvl 3. He sees most use as a lvl 3 card, and he is one of the ultimate walls to ever come to Urban Rivals. He is one of the reasons that Uppers are feared and loved among Urban Rivals.

Pros:

8 Power: Oh yeah, 8 power. This is the highest base power you can achieve. This is great for fighting major threats, and any Stop opp abilities, Stop opp bonus, or full stops.

-4 opp. attack, min. 1: Think about it. You're going to add both the bonus, then this.... thats a total of -14 opp attack.... 5 pillz with Zatman kills any 7 powered cards without any battle support with 7 pillz. Amazing

-10 opp. attack, min. 3: This is miraculous with the ability, and they work in complete synergy. Makes people not even want to pill against the Zatman!

4 Damage: You're expecting a card with all this offensive buff to have low damage right? You're wrong! He has 4 Damage! This makes it more amazing than ever before!

Defensive-Capabilities: Even if this is an Offensive beast, Look at his defensive capabilities. He can stop almost every single card in UR, and not many cards can claim that.

Cons:

There's no such thing.

Overall: 10/10

Why does this card deserve 10/10? This card can Defend, Attack, Bluff, Go through all battle situations, and destroy any card that even comes in contact with it. He can stop cards like Hawk, Jackie Cr, Tan Man, and more.... he is a well deserved 10/10

Asian Republic

Saturday 26/04/2014, 07:40

THIS IS PATRICK !!

Thursday 11/04/2013, 00:27

Best 1* filler ever.

Sunday 19/05/2013, 16:55

Na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, Zatman!
Na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, na, Zatman!
Zatman, Zatman, Zatman!

Wednesday 08/05/2013, 19:53

I might consider banning Oxen more than this card.

Saturday 21/06/2014, 00:32

American Psycho

Monday 15/06/2015, 13:35

i know hes good, but i dont understand his price anymore, hes been in the game for ages as just an uncommon so there has got to be tons of him floating around, and his best attribute (being 3 stars) combined with the fact hes only playable in T2 Survivor where there is no good reason to use lower star cards makes him honestly never the best choice for any deck he can play in anymore.

Wednesday 16/09/2015, 16:44

No one knows what it's like
To be the bad man
To be the Zatman smiley

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