Released on Monday 13/02/06
In the police, Josh was his superiors' worst nightmare: insubordinate, uncontrollable and so effective that it was impossible to ignore him. In Sentinel he has at last found what he was looking for, total carte blanche!
The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.
Sentinel's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)
Josh = 3/6 at last lvl with Ability of SOB and Bonus of Atk +8
6 dmg is good to do 2 hit K.O
>8 with fury
SOB so clan bonuses wont do anything to this card
SOA doesnt really hurt this card, it could if the clan bonus is there but this card has Atk +8 backing it up
cheap and uncommon
3 base power
not a good bluff
even the clan bonus could still make this card lose most of the battles
sorry for those people who like Josh, but this is just my opinion. I mean, a 3/6 lvl 3, the 6 dmg is really nice, but the 3 power would just kill it. After level 15, or maybe even 10, replace this card with someone like John. It might not have as much damage as this card, but the power is amazing. So still, a good card for beginners, but try to find a replacement if your a Sentinel person.
Thumbs up for the nice artwork though
Hey, My name is Josh! Isn't that just Cool Beans?
hmmm, so Lehane has a crush on him??? I think she can do better, shes an 8/2 SOB and hes a wimpy 3/6 SOB maybe its the SOB that keeps them in love :P
Lehane: Awesome card
Josh: Terrible Card
Just the average couple.
hes got a american bad ass bio but his stats are one of the worst in the sentinels clan xD
In the bio change Nightmare to Sentinel.
This is a more accurate description of Josh....
Like any card, Josh can be very helpful, when in the right situation. The only problem is the fact that the situation rarely presents itself where a 3 power card will trump any decent card. Even with the +8 attack bonus AND a Hugo for another +6, he's only a 17 unpilled. Although that's a good power for a bluff, he can't really be used for more than that, as even with 4 pills he only gets boosted to 26 power. Especially since Hugo is 5 stars, and doesn't really work in the decks you would use Josh would normally be used in. Good card for newer players, but I would say that's about it. Let's break down his evolution:
Level 1- 3.2
Level 2- 3/3
Level 3- 3/6 SoB
The fact that he's 3 star makes him a possible choice for a elo or type 1 deck, but with so many other good 2-3 star Sentinel cards, I wouldn't recommend going with Josh, but then again that's just me. Hope this helps! =D
personally i think they need to make him collector and then remake him to match his bio. no one should have a bio that sounds that awesome and not have the umph to back it up!!
Josh is a card strictly for players level 10 and under. His base 3 power makes him a small risk for a powerful attack. However, he will make your opponent think twice about what to pill on him.
Josh has a stop bonus and a 6 damage, making him a good card to throw out there if you think your opponent is bluffing.
I would bet your opponent would also not see you loading up 6 pillz into him for a win which can fech you a 32 attack and the block of their clan bonus. Just be sure you do that when absolutely necessary AND when you know you can close out the match by burning that many pillz.
After you exceed level 10 look to any other Sentinel card (literally) to replace him.
le 6 de dégat permet le two-shoot mais il est gaché par sa faible puissance