• Released on monday 13/03/06
  • Illustrator: phalloide
  • Common Card Available at the Shop
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  • Chocomuscle ring icon Allowed in EFC up to Chocomuscle ring
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Power of Carlos:

No ability

No ability


Bonus :

Attack +8

Sentinel's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)

First evolution of the 3 different evolutions of this character :

  • SentinelCarlospicture
    Power4AbilityNo ability
    Damage1BonusAttack +8
    Allowed in EFC up to Chocomuscle ring
  • SentinelCarlospicture
    Power7AbilityNo ability
    Damage2BonusAttack +8
    Allowed in EFC up to Chocomuscle ring
  • SentinelCarlospicture
    Power7AbilityNo ability
    Damage3BonusAttack +8
    Allowed in EFC up to Chocomuscle ring
58 characters
missions icon 27 missions
Bonus Attack +8
The members of Sentinel have one burning goal: to bring law and order back to the streets of Clint City! And if they have to set fire to the town and bathe it in blood to do so… then that’s exactly what they’ll do.
  • At level 1: min 212 Clintz
  • At level 2: min 203 Clintz
  • At level 3: min 165 Clintz
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57 comments on Carlos

Tuesday 17/02/2009, 01:44


Lvl 1: 4/1
Lvl 2: 7/2
Lvl 3: 7/3

I recomend this card for beginners,I use it now but only when this a card with alot rage so I keep him in the just in case.If your higher lvl you really shouldn't use for attacking get a card with higher rage.

P.S. This is my first comment rate up pleasesmiley

Saturday 14/08/2010, 18:20

Carlos - 7/3 with +8 attack (bonus)

- Solid 7 power, not too shabby in any way.
- To aid his solid power, Carlos has a nice +8 attack bonus to aid him.
- At lvl2, he is pretty playable as well. At the cost of 1 damage, Carlos is a solid 7/2. Not that bad if you need the lower stars. at lvl1 though, he's a cheaper, but weaker, William.

- His damage is a little on the lower side
- No ability may mean that SoA is useless, but it also means he doesn't get that advantage.
- Aurelia is the same at lvl2, and doesn't need to be replaced.

Overall: 5.5/10 - Carlos isn't close to the worst card in Sentinel. He has solid power that beginners can enjoy without pumping in massive amount of clintz. That said, he is shaky. He has no ability, so he doesn't get aid in that department. At lvl2, Aurelia is the same as him and Tobbie can be considered better. That said, Carlos is still very playable, but people using him should consider upgrading him to Dayton or Melvin in the future

Sunday 16/10/2011, 14:43

Carlito and Carlos are stranded in a desert outside clintz city. They are starving to death when they come across a bacon tree. On approach to it though the tree starts shooting them! Carlito was suppressed by the bullets from bacon tree and yelled out to the now escaping Carlos, " Run Carlos! Its not a bacon tree, its a Hambush!"

Saturday 27/06/2009, 02:01

lvl 2, hes a bad Aurelia(because he can level up) and lvl 3 hes just bad.... BUT, with Lehane being elo banned about 75% of the time, as a 2 star 7/2 he works instead of crappy Rebecca or *shudders*... Klaus...

lvl 1- 4/1 (MAYBE runnable as the only 1 star filler for Sentinel)- I Just graduated cop school, and check this baby OUT!

lvl 2- 7/2 (again, same stats as Aurelia, and again, runnable as a Lehane replacer.)- God i hate being a cop... id rather just be a pimp and do drugs.

lvl 3- 7/3 ( Here is where he sucks, gaining only 1 dmg from his last lvl, meaning he isnt 8 star, and he isnt 4 dmg (unlike MOST other 3 star fillers)... He also doesnt have an ability, or hed be like Ottavia or Sharon or some1.- I have been renewd in life, and am now in full duty, KIck-Your-Ass cop kind of mode, so just go away. (or... YOUR UNDER ARREST!)

Ok at lvl 1, so-so, i wouldnt suggest him, but some ppl run him. lvl 2- again ill say this, Aurelia is ran, and so is he. lvl 3- against soa, hes better than daton, but without, the 2 extra damage from daton really puts him to the grave, but some ppl who dont like soa eakened cards like Dayton and John, could run him...

Rate green for Sentinel!


Thursday 23/07/2009, 14:43

Carlos is a good card he is a good contest against other cards and for me is a strong point in the deck for lvl1-lvl10 peeps i would seriously recomend him

p.s rate this plz smileysmiley

Tuesday 21/10/2008, 23:56

Carlos has very good power but it would be better if his damage was at least +1 more. then u could acually do something against any strong guy

Monday 25/05/2009, 17:46

hes gotten me out of countless jams newbies u need this card smileysmileysmiley

Monday 04/01/2010, 16:40

no ability
+8 atk (Sentinel bonus)

2* useage
7 power
2 damage at 2*

3* use is bad, his 3 damage is just not good atall

overall - use him at 2* only. but with aurellia Tobbie Rick and Lehane alredy in the clan he is not really needed. if you use a half deck of Sentinel 2* use Carlos over Rick for stability

Wednesday 03/03/2010, 21:41

Carlos, the 'cool' cop of the Sentinel...

Level 1: As a 4 Power, 1 Damage card, he's easy to win with (in a beginner match), but dosen't inflict much damage.
Level 2: With a massive jump to 7 Power, he can win most battles without too much Pillz wastage. With 2 Damage, however, he still dosen't do too much to the opponent's health.
Level 3: A small change to 3 Damage, makes him a much more usable card in Type 1 decks.


Level 1 Carlos gets a rating of 6.
Level 2 Carlos gets a rating of 22.
Level 3 Carlos gets a rating of 39.

Friday 16/04/2010, 17:51

Good beginner card up to level 5 - 10. With his clan ability, he can force the opponent to pill and call their bluff. But once you get enough clintz, buy John as soon as you can. Carlos is nothing in the higher levels of play.

Wednesday 14/09/2011, 20:55

Carlos is a scumbag

Thursday 08/11/2012, 15:00

Rate Green if he was one of your first 8 cards in your starter deck.

Thursday 20/12/2012, 22:03

Level 1: You are under arrest

Level 2: Hard day at work

Level 3: Mafia cop (Hardcore)

Sunday 06/07/2008, 04:23

Pretty much the Sentinel Lewis, at lvl 3 hes a 7/3 with no ability,a card with some good art too

Saturday 19/09/2009, 10:32

Carlos, the wonder that ALMOST made me mono-Sentinel. You just gotta love him. First of all he has a massive 7 power. Coupled with his +8 attack bonus he is almost always sure to win. Problem is his damage. You can fury it and do 5 which in all is about 6 or 7 pillz. Math: 7 power X 4 pillz =28 + 8= 36 (reasonable) 3 pillz for fury. But then your left with 5 pillz. DON'T use him to damage the opponent. Ever. I like his art very much especially at level 2 and 3 he looks like he has a bent will of justice. I kept him till level 12 because he was THAT good.

- High Power which copes wonderfully with the Sentinels' bonus
- Good art smiley
- He will stop pesky low power/high damage cards who max up pillz (in beginning)
- SOB and SOA don't do NUTHIN' except sob by a tad

- His 3 damage is sad. (though Aurelia, Rebecca, and other 3* sentinels seem to have low power)
- No ability
- He gains 1 damage after level 2. THATS IT
- Kinda hard to sell on market

In short Carlos is eager to shoot down 2HKO'ers (which he does well). He is a great starter Sentinel card and is better than Aurelia in stats. (but 1 more star for Carlos) If you use him well he will serve you faithfully until the time to upgrade or quit comes. Keep in mind SOA and SOB won't burn him down though SOB may make you lose when Robin has 9 or 10 pillz (perhaps though not very likely; you have 1 life)

Have you hugged a shetland sheepdog today? (aka mini-collie)