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r SkrumxxT

Released on Friday 02/02/07

After having waited 27 billion years for the return of his ambassador, GraksmxxT, from his mission on Earth, the Great MxxT of the planet Vronk finally decides to come and collect his stupid son himself. Furious to discover that his son has joined an "Intergalactic Hippie" community, SkrumxxT finds it hard to get a grip on himself...

First development of the 3 of this character’s different developments:

  • SakrohmSkrumxxTpicture
    6Damage +5
    1-8 Opp Attack, Min 3
  • SakrohmSkrumxxTpicture
    7Damage +5
    2-8 Opp Attack, Min 3
  • SakrohmSkrumxxTpicture
    8Damage +5
    3-8 Opp Attack, Min 3

Ability of SkrumxxT:

Damage +5

SkrumxxT’s Damage points are increased by 5 points. (Remember: Damage points are inflicted on your opponent if you win the round)



-8 Opp Attack, Min 3

The opponent’s Attack points are reduced by 8 points or up to a minimum of 3. If the opponent’s number of Attack points are lower or equal to 3, then the ability has no effect.

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46 comments about SkrumxxT

Tuesday 01/12/2009, 23:55

SkrumxxT - 8/3 with +5 damage (ability) and -8 opp attack, min 3 (bonus)

- A very strong 8 power, very good for the Sakrohm clan, who was a limited number of them.
- Even better SkrumxxT can potentially have a damage of 8 (10 with fury). He can 2hKO with Uranus, Petra, and cards from other clans. (magic number)
- SkrumxxT is also very playable at lower levels. At lvl3, he is a 6/6, making him a solid damaging Sakrohm 3* At lvl4, he is a 7/7, letting him 2HKO with Petra
- Even when hit by SoB, he is a stable 8/8. Even when hit by "normal" damage reduction, he does around 5-6 damage, which isn't bad considering reduction.
- I think SkrumxxT is supposed to be an opposite of his son. Same power, but +5 damage, instead of -5 opp damage, min 1. Naturally, SkrummxxT couldn't have a base damage of 5 like his son, or else he could OHKO with fury

- SoA really weakens his damage potential of all his levels to measly amounts. Yookie makes SkrummxT's damage pathetic.
- When used at 5*, he's 5* (you're welcome for that brilliant deduction).

Overall: 8.5/10. SkrumxxT is a very underestimated card. Yes, SoA weakens him. A bucketful of Sakrohm are weak to SoA, but SkrumxxT is amazing when no SoA is in the picture/when he doesn't face it. The only reason why he isn't a 9.5/10 or a 10/10 is because of is clan. While Sakrohm is a great clan, they don't have as many as other clans to use the magical 8 damage as effectively in 2HKOs. Still, a wonderful card, especially in a half deck/survivor

Friday 02/07/2010, 02:42

Having waited 27 billion years? Impossible. It is scientificly proven that the Universe is 13.7 billion years old. Maybe the UR universe is twice as old as ours...

I am serious. Rate green :eek:

Saturday 12/09/2009, 15:22

one question ; why is EVERYONE saying that copper is sooooo strong and should be banned and SkrumxxT is not a staple ?
I mean copper is 9/8 + 8 attack and SkrumxxT 8/8 -8 attack and he is MORE solid against soa and can be used as a wall as well although it really doesnt hurt when enemie has soa.. but question is still the same ...
think about that !
liked my comment ? rate green

Sunday 25/03/2012, 01:20


You're assuming they're talking about Earth-years. For all we know the -mxxT planet may have an orbit a quarter of the size of Earth's and move at half the speed of light. Then a year by SkrumxxT time would be closer to one earth second and he'd only have been waiting about eight and a half centuries.

Tuesday 25/10/2011, 21:10

I’ve seen enough hentai to know where this is going

Thursday 04/11/2010, 20:20

SkrumxxT is not a bad card. In fact, I'd use him over Sol Hona any time. Why?

SkrumxxT has 8/8 stats unopposed. Theoretically, Sol Hona does as well. However, he matches any card with 6 to 8 power (which is to say most cards used in the game), but cannot surpass them. SkrumxxT can surpass all but the 8 power cards, and the few cards with their abilities that can cause them to go higher than the eight base power maximum. Against SOA, Sol Hona becomes a 6/8, which is not a bad card. However, SkrumxxT becomes a 8/3 card, which may unsweeten the moment when he gets through, but still can help out with the win. While his damage becomes much worse than it should be for his star count, he is still usable. This can not be said for Sol Hona. With his 6 power, and the fact that he loses almost any fight when his attack is tied, Sol Hona just becomes a liability. SkrumxxT can be used as a wall, and that three damage can help out a ton when it comes to surprise KO's.

Against Eris? Eris to SkrumxxT =, well, Nahema to SkrumxxT. It makes no sense what so ever to compare the two. Different decks call for different cards :thumbsup:

Sunday 04/12/2011, 12:50

The XRS for SkrumxxT --768--
(Xelton Rating Score)

Attack Score
56, Ability and Bonus active.
56, Ability only.
32, Bonus only.
32, neither.
176, total.

Defence Score
8, Ability and Bonus active.
0, Ability only.
8, Bonus only.
0, neither.
16, total.

Star Multiplier
4, 5* in a 25* deck.

( 176 + 16 ) * 4 = 768

Kolos --952--
Jay --781--
Zhang --773--
SkrumxxT --768--
Crassus --647--

If you would like to see the rankings for other cards, just message me. Hopefully, we will one day get to see a perfect 1000.

Tuesday 20/12/2011, 09:26

how the hell does an octopuses son look like a friggin pine cone!?! :shock:
And then that pine cone date a octopus! :shock:
thats so out of this world....

Sunday 25/07/2010, 07:33

He is a Takoyaki Ingredients :eek:

Monday 05/07/2010, 17:49

this is why you should not go to space:-|