• Released on friday 23/11/07
  • Illustrator: Studio Makma
  • Common Card Available at the Shop
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Power of Mark:

+2 Life Per Damage

For each Damage inflicted by Mark to the opponent at the end of a round, the player controlling the character will win 2 Life points at the end of the round.


Bonus :

Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

First evolution of the 3 different evolutions of this character :

  • RescueMarkpicture
    Power3AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
  • RescueMarkpicture
    Power5AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
  • RescueMarkpicture
    Power6Ability+2 Life Per Damage
    Damage1BonusSupport: Attack +3
55 characters
missions icon 24 missions
Bonus Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.
  • At level 1: min 457 Clintz
  • At level 2: min 360 Clintz
  • At level 3: min 392 Clintz
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32 comments on Mark

Thursday 18/03/2010, 07:35

Why is he not wearing gloves?
I thought he was a doctor.
Rate if you agree,

Monday 21/03/2011, 19:56

Dear UR Staff,

Please make Mark a Cr so that his name does not mess up my posts whenever I want to Mark an important point. It is also annoying when I want to talk about passing the 1200 Mark or the 1300 Mark in ELO. You are in real trouble if you have a friend named Mark.

This could probably be fixed without making Mark a CR, but I've started buying up older Rescue, so this is my preferred solution.



Wednesday 10/12/2008, 23:02

he reminds me of The Todd from Scrubs lol high five

Wednesday 11/05/2011, 13:38

This card is a parody of Mark Davies, rate up if you agree!

Saturday 13/11/2010, 04:20

2 Words: Overpriced Mojo

Thursday 01/05/2008, 06:38

level 1 : power 3 / damage 1
level 2 : power 5 / damage 1 gains ability "+2 life per damage
level 3 : power 6 / damage 1

Decent Rescue card can be used at level 2 if you fury and win it will cause a 9 life point difference with his clan bonus it makes it very easy to win with him. cant go wrong with him smiley

Tuesday 01/03/2011, 02:25

An over-priced card flat out. This card is common and really a waist of a 3*** in your deck in my opinion.

The card is only good for 1 thing, fury him to create a life gap of 9. If you can get it through without putting more than 2 more pills in him (total of 5), I say good.

Maybe an ok bluff card but Rescue has better bluff cards if you play that way.

Power is a little low to take a chance on fury even with the Rescue bonus.
Pathetic 3 life gap without furry ( he is just a 6-3 and a 3*** without furry).
SoA decks and cards with SoB make him completely worthless!
At of the time this is written his price is too high.

It would be difficult to get him through because he tips your hand with that low damage. Maybe as a last ditch effort at the end of the match but, you really don't want to have him as a last resort. Anita is a much better 3*** life gap card and not that much more expensive right now.

My Rating: 5/10

Monday 30/01/2012, 15:53

Mark is the UR version of "The Todd" from scrubs. Think about it. They are both surgeons, both addicted to the opposite sex, both physically fit, both wear green scrubs, and Mark even sort of looks like The Todd. Rate green if you noticed it too. lol

Monday 27/02/2012, 03:01

If he had 7 damage like Krash, he'd be fantastic, however as he is now, any opponent knows you'll fury him for that bonus, thus will counter.

Sunday 29/04/2012, 16:30

Whats with all the noobs rating him bad? A overpriced Mojo? did you forget his bonus?

Its not a perfect card but its not as bad as the noobs think it is. They obiously never played Rescue. Only a 3 life gap w/ fury? No, a 6 life gap w/ fury which is half someone's lifepoints.

Sunday 11/08/2013, 08:15

Does anyone else think that Rescue really needs a pill manipulator? Does anyone else think that Rescue needs a replacement for Elvira since she was the only pure SOA of Rescue? Well, I don't think staff will give us our SOA back, but what they COULD do in the mean time is give Rescue a three star pill manipulator, something like a 8/2 or 7/3 -/+ 2 pillz OR maybe even a defeat card like a 7/3 or 6/4 defeat: -/+ 1 pillz or a 7/2 or 6/3 defeat: -/+ 2 pillz. I honestly feel like these would be excellent new Rescue cards that wouldn't be too overpowered, maybe the defeat: +/- 2 pillz cards are asking a bit too much, but if Junkz can have a card like Tremorh, I think that Rescue should be able to have a similar card with slightly lower base stats. That's enough of my rant. Hopefully this will get rated up enough so others can see. Thanks for taking the time to read this guys.

Tuesday 10/08/2010, 06:15

lousy... for a Rescue

as a two star filler card as some people make him out to be he isn't up to Krash or Larry's standards even... here's the deal... he can make a 9 life point gap IF he uses fury and still wins the fight... in Rescue, you're probably not going for two hit kos... you're probably trying to win three fights and outsmart the opponent...

even if you do outsmart them them with Mark here you end up wasting too many pills... he needs fury to kick butt... he needs a lot of pills if your opponent decides to challenge Mark... SOA makes him completely useless... if he had one more power I might consider him... both at level 2 and level 3

there are simply too many other three stars to consider... and a fair number of two stars that are significantly better...

Thursday 14/10/2010, 22:57

I think that on 3 lvl he wears gloves - it merge with the skin color. Am I right?

Friday 28/01/2011, 19:59

a cheaper Dr Saw

Thursday 17/02/2011, 13:12

The highest life gain possible of all Rescue.
Fury, Timber, ability active, damage unreduced, and BOOM! +8 life! And all you care about is that he has no gloves... smiley