Rick has just two techniques to make criminals talk. The first consists of giving them a good shaking until they spill the beans on everything they've done since kindergarten. And he can’t remember a thing about the other one, but since the first one works so well it would be a shame not to use it.
  • Released on friday 21/12/07
  • Illustrator: kahouet
  • Uncommon Card Available at the Shop
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  • Danger zone icon Allowed in EFC up to Danger zone
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Power of Rick:

Support: Damage +1

Rick's damage points are increased by 1 points for each character belonging to Rick's clan and who is part of their team. Remember that Rick is also taken into account.


Bonus :

Attack +8

Sentinel's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)

First evolution of the 2 different evolutions of this character :

  • SentinelRickpicture
    Power3AbilityUnlock ability at
    Damage1BonusAttack +8
  • SentinelRickpicture
    Power6AbilitySupport: Damage +1
    Damage1BonusAttack +8
62 characters
missions icon 28 missions
Bonus Attack +8
The members of Sentinel have one burning goal: to bring law and order back to the streets of Clint City! And if they have to set fire to the town and bathe it in blood to do so… then that’s exactly what they’ll do.
  • At level 1: min 2 708 Clintz
  • At level 2: min 2 639 Clintz
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12 comments on Rick

Sunday 31/10/2010, 16:13

Rick = 6/1 at last lvl with Ability of Supportsmileymg +1 and Bonus of Atk +8

6 power
thanks to his ability he can have 5 dmg
>7 with fury good for 2 hit K.O's
his clan bonus can give him a big advantage
2 stars
Uncommon and cheap

SOA kilss this card
>base 1 dmg
Not the best bluff

I like this card, because for a 2 star card, it has the potential of a 4 star card, so its like ghoub fit into a 2 star. However, because it mostly relies on its ability, SOA would kill this card,but still, the potential of 6/7 in a 2 star card, thats really impressive, plus the Atk+8 gives him an even bigger advantage. Must have in a elo deck, and in my opinion the best 2 star Sentinel have.

Friday 19/11/2010, 00:54

I'm sorry MaggieMoo, I loves ya like my own kin, but Rick is one of my favorite 2* Sentinels... period.
6 power is decent for a 2* esspecially for a power manipulation clan. Sure, Aurelia has 1 more power, and Tobbie has his ability, but he has FIVE damage in a full-clan deck (which most sentinel user have for Coby anyway). Against SoA, he still has 6 power, unlike Tobbie who has 4, so he still works as a good block when forced to do so and can hold with most 8 powers for 4 pills.
FIVE damage is my point here though. The suprise THKOs with him furried have won me more battles than I can count.

Sunday 02/09/2012, 01:46

hmm if i was a criminal i think id rathere trish 2 make me talk xD

Thursday 21/02/2008, 09:32

-a great addition to the already great low star cards of the Sentinels
-a 6/1 card with the support ability that increases his damage..up to 5 if used in a mono-clan deck..(7 damage plus fury)
-downside: SOA makes his damage a measly 1

Sunday 22/08/2010, 00:01

On the last level, it says "I *heart* Mum" smiley Thats why hes hiding it smiley

Thursday 21/02/2008, 23:07

Since SOA can usually knock any two star down to a 6/2 or worse, this guys great! A two star with good attack power who can deal 7 damage if you need? Nice. Just plain nice, though may-hap a tad overpowed, like Granny from La Junta.

Friday 12/03/2010, 20:10

2 star Coby smiley

Friday 03/06/2011, 11:26

lol my name is rick tosmileysmiley

Thursday 28/02/2008, 17:12

Level 2: 6/1; Ability: Support: damage +1

Thursday 16/10/2008, 04:13

forgot to add stats in the comments above 6/1 becomes a 6/5 with his ability and with fury 6/7 for two stars smiley

Thursday 28/05/2009, 13:26

very good considering the price good filler with ok damage in mono sentinel

Saturday 26/06/2010, 06:51

Full artwork:

Clint City, night.