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r Kolos

Released on Friday 18/01/08

It was on a supermarket building site in the east of Clint City that a very strange egg was found. In the utmost secrecy, Ielena retrieved it and hatched from it a gigantic monster capable of destroying anything that crosses its path. The enemies of the Nightmare Clan had just better behave themselves!

First development of the 5 of this character’s different developments:

  • NightmareKolospicture
    1Ability unlocked at
    1Stop Opp. Bonus
  • NightmareKolospicture
    2Ability unlocked at
    1Stop Opp. Bonus
  • NightmareKolospicture
    4Ability unlocked at
    2Stop Opp. Bonus
  • NightmareKolospicture
    5Ability unlocked at
    4Stop Opp. Bonus
  • NightmareKolospicture
    7Damage +6
    4Stop Opp. Bonus

Ability of Kolos:

Damage +6

Kolos’s Damage points are increased by 6 points. (Remember: Damage points are inflicted on your opponent if you win the round)



Stop Opp. Bonus

The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

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101 comments about Kolos

Monday 30/11/2009, 23:57

Kolos - 7/4 with +6 Damage (ability) and SoB (bonus)

- A decent 7 power, at least, decent enough for his damage.
- Amazing potential 10 damage (12 with fury). Enables Kolos to OHKO without Timber or even a clan. Just Fury needed.
- Even more so, the Nightmare bonus of Stop opp Bonus not only gives Kolos a better wining chance against Rescue, Bangers, and other attack/power manipulation clans, but (and possibly more importantly) saves his ability/OHKO potential againt Roots, GHEIST, and Pussycats.
- Even when hit by Uranus, Kolos does a decent 5 damage. Not many can claim that, and not many have Uranus's damage reduction potential.
- Because of this amazing, and scary, KO potential, Kolos can be considered one of the greatest bluffers in the game.
- As mentioned, Kolos doesn't need a clan to OHKO, so he can be a standalone scary filler in your deck.

- He is a fat 5*. Flaw is a flaw
- His OHKO potential is stopped by Damage reduction abilities.
- SoA abilities really pounds out his damage.

On a side note, I want to clarify something. A majority of people seem to think (at least, from what I hear from complaints), this card is not just bluff or OHKO. 10 damage is amazing, and allows you kill with a great deal of cards from every clan. Its not only all or nothing with this card.

Overall: 10/10. Lets face it, Kolos was ELO-banned for a reason. He an OHKO, he can 2HKO, he has SoB, He doesn't need a clan. Kolos is a great card, despite his flaws.

Friday 01/01/2010, 05:44

But I LOVE Kolos
Rate green to Kolos-Lovers

Saturday 10/07/2010, 22:37


Wednesday 08/02/2012, 20:44

If you need any further proof that Kolos is OP, consider the following. He is a 1/1 with SoB as an EGG. This allows him to beat Ogoun Kyu, Nobrocybix, and Bob Joby before he is even born.

Sunday 16/08/2009, 01:00

I'm sorry but no matter what people say about Kolos about his weaknesses, you have to assess his strengths which are obvious and numerous. Players still cannot deal with him and he is one of the best cards simply for ending games he makes any Nightmare hand formidable but thats why people put SOA's in decks so that you dont get terrorized by this monster. Damage reducers work well against it but you still cant doubt his power and even with reduced damage takes a massive chunk out of your opponents life.

No matter what the critics may say this is an amazing card worthy of every Nightmare deck

Artwork: 8/10 seen better but still fearsome and very good artwork
Power: 7/8 nothing to fault him can beat alot of cards purely based on attack and technique keeps your opponent guessing
Damage: Up to 12/8 FORMIDABLE you wont see better well not alot anyway...
Ability: Damage +6 Is very unpredictable but when used right is one of the best in the game

Power: 7
Damage: 4 + 6
Stars: 5 (i expected nothing less)

i.e. One of my favourite cards in the game
Overall: 9.5/10 i'm harsh like that because there are some weaknesses


Saturday 15/10/2011, 21:16

Ive never felt so happy to see a green, weird, creepy egg in a pack that I bought.... :-d

Thursday 27/06/2013, 17:47

Im here dedicating myself to reviewing and joking
*5 7/4
Pros : - 7 is the Lucky power
- 10 is the perfect strike
- Bluffer of bluffer
- SOB Stops Gays and Boots from touching

Cons: - Leviatonn , Dieter , Glorg comes to screw everything
- Fighting a Montana and rescues give a big time
- Almost all of Nightmare have this , Many stars
Overall : 9,5/10
Lets put this straight
7/10 with 7/12
If you put him with Orlok / 7C Wing 1st , 10 Life then you got amazing 13 Pillz (14 if you play Vortex)
91 Attack and OHKO
Isnt that great kids?
P.S : Kolos is 2x better than Mechakolos although mecha has 7/6

Saturday 31/03/2012, 08:33

Kolos Level 5 - bought from 0 Morgan - 21 000 Clintz

Can someone tell me what happened to his price?
I didn't play UR for 1,5 year and suddenly all the cards
on the market have doubled in price. Some cards are even
3 or 4x more expensive than before.

Sunday 16/01/2011, 00:15


his missions are
Sludgy green catastrophe: Inflict 700 Damages with Kolos

Long luscious death: Win 50 Rounds with Kolos

Saturday 16/02/2013, 19:27

You make KOs with him and your opponent LOSses.
Get it? KO+LOS=Kolos :-d

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