logo Ulu Watu

u Shayna

Released on Friday 29/08/08

Stung by a radioactive jelly fish while out surfing, Shayna was knocked unconscious and sunk to the bottom of the sea. While drifting in and out of consciousness, she heard a voice telling her that she now had super powers and must defend the oceans of the entire world. Then she lost consciousness completely before coming to again on the beach. Surely it was all just a dream…

First development of the 4 of this character’s different developments:

  • Ulu WatuShaynapicture
    1Ability unlocked at
    3Power +2
  • Ulu WatuShaynapicture
    2Ability unlocked at
    4Power +2
  • Ulu WatuShaynapicture
    4Ability unlocked at
    4Power +2
  • Ulu WatuShaynapicture
    6Courage: Power +3
    5Power +2

Ability of Shayna:

Courage: Power +3

When played first in the round, Shayna's Power is increased by 3. If Shayna is played second in the round, their Power is equal to the amount shown on the card.



Power +2

Ulu Watu’s Power is increased by 2 points. (Remember: Power * Pillz = Attack)

Browse 58 Market offers

31 comments about Shayna

Saturday 23/01/2010, 18:07

Why all the hate on Shayna? Sure her damage isn't great, but she has so much power!

- With ability and bonus active, 11 power.
- With ability active, 9 power.
- With bonus active, 8 power.

She can be used second in the round with 8 power to surprise your opponents and land a decent amount of damage that can KO with Buck, Tanaereva, and many furious Ulu Watu cards!

Rate green to keep me seen! :eek:

Monday 13/12/2010, 22:13

I just found out her mission, it´s quite simple actually. First I finished Gaia´s mission (win 50 rounds with Gaia). And right after i finished that mission, Shayna´s mission appeared. You just have to win 80 rounds using her.

rate green if u think that was helpful:thumbsup:

Saturday 10/12/2011, 00:46

I bought this card with part of the 11,000 I got from selling Chikko Cr. Stanley was the other one I bought.
I do not in the least regret the purchases. After playing with Shayna in various mixed and mono decks, I can give honest insight into what makes her so useful (I don't regret my decision to buy her).

Throughout my playing, I have been able to win practically every time that I played her with the courage ability. This is because due to her high power, people will assume you have either pilled a lot and let her pass, or they assume it's a bluff and make a half-hearted block with 1-3 pillz; I play her with 2-4 pillz, which makes it an easy win. The ONLY times I've lost with her are when I play her AFTER my opponent plays their card and they happened to be rushing for a 2HKO.

With that in mind, the most important thing to remember about this game is that you get an opportunity to nudge the opponent to do what you want when you play your card first.

NOTE: DON'T rate green unless you are genuinely concerned for this comment's visibility.

Wednesday 18/01/2012, 10:01

Ambre + Shayna= Global warming

Sunday 09/10/2011, 20:37

sayna and Scubb should date =D

Thursday 13/01/2011, 17:47

i saw her on a add for this site shes the only reasson i play this game

Saturday 08/05/2010, 13:51

Level 1:

P: 1
D: 3
Power: At Level 4
Bonus: Power +2

Level 2:

P: 2
D: 4
Power: At Level 4
Bonus: Power +2

Level 3:

P: 4
D: 4
Power: At Level 4
Bonus: Power +2

Level 4:

P: 6
D: 5
Power: Courage Power 3
Bonus: 2 power

= With Power On and On his bonus would = 11 / 5.
You imagine Shayna (U) Amber (R) and Ulu Watu = 14 / 5
That is because a small head green would not make me hurt

Monday 28/11/2011, 05:20

Ez 2HKO's, Shayna -> Stan

Saturday 24/01/2009, 10:08

Level 1 : 1/3
Level 2 : 2/4
Level 3 : 4/4
Level 4 : 6/5 with Ability : Courage +3 Power

And with everything said above, this fish-woman does have what it takes! She becomes almost a copy of Willy with a shocking high power of 11 (with both bonus and ability), and she is barely a level 4 card! Her sole weakness is her low damage for a 4-star, but her power makes her a solid wall that only a bulldozer or SOA/SOB can go through. Her little secret is though, that u don't have to pill as much to win the round, opponents who does not know her well will just let her pass!

Could be a good 4* filler since, Ulu Watu's great cards from level 4 - 5 does have their flaws (either not-suitable to play in Elo or Elo-banned) so i guess she can really do some support to a strong Ulu Watu deck... but she doesn't help with the problem of Ulu Watu's low damage though. Still, she's welcome into my Ulu Watu deck anytime, if I'm not exactly pleased with the level 5s.

Sunday 24/04/2011, 23:16

@ELM_Kostas13 yea with bonus and ability active with Ambre she does have the highest power in the game tied with Willy

icon1 missions