• Released on friday 02/01/09
  • Illustrator: Madchewi
  • Common Card Available at the Shop
  • You don't have this character in your collection.
  • Chocomuscle ring icon Allowed in EFC up to Chocomuscle ring
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Power of Boohma:

Support: Attack +5

Boohma’s attack points are increased by 5 points for each character belonging to Boohma’s clan and who is part of their team. Remember that Boohma is also taken into account.


Bonus :

+2 Life

If Jungo wins the fight, the player controlling Jungo will win 2 Life points at the end of the round.

First evolution of the 3 different evolutions of this character :

  • JungoBoohmapicture
    Power3AbilityUnlock ability at
    Damage4Bonus+2 Life
    Allowed in EFC up to Chocomuscle ring
  • JungoBoohmapicture
    Power4AbilityUnlock ability at
    Damage4Bonus+2 Life
    Allowed in EFC up to Chocomuscle ring
  • JungoBoohmapicture
    Power4AbilitySupport: Attack +5
    Damage5Bonus+2 Life
    Allowed in EFC up to Chocomuscle ring
55 characters
missions icon 24 missions
Bonus +2 Life
Life for the animals in Clint City’s Zoo was turned upside down the night the meteorite “JNGA XII” crash landed on their cages. In the moments after the crash, radiation emitted by the huge rock, mixed up the DNA of all the creatures in the vicinity. Half-man and half-animal, the Jungo unite behind Ongh and swear to never return to their cages.
  • At level 1: min 301 Clintz
  • At level 2: min 367 Clintz
  • At level 3: min 302 Clintz
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42 comments on Boohma

Saturday 20/03/2010, 19:00

smiley Want the full artwork? smiley
smiley Please rate up so everybody can find this easily smiley (When copying the direct links, delete the (C) from the address bar if it shows up)

Direct Links:

Artist Tony Semedo's Site:

Thanks to Slify for finding the Tony Semedo Site

Wednesday 07/01/2009, 22:38

art ---awesome ability--A Pam ALL IN ONE!!! damage-a lot MORE than Pamsmiley power-well the ability helps out with that..

against SOA, other than this card, most of the clan is in luck! so..........STOP COMPLAINING ABOUT THIS CARD!!

rate me....green facesmileysmileysmileysmileysmileysmileysmiley

Sunday 21/04/2013, 01:11

Review of Boohma

-Wins most pill for pill battles until around 5-6 pillz
-Dirt cheap like most pacifists
-Great lifegap
-Great initiator
-Great bluffer
-Yell his name at someone and run away... you will see.

-SoA hurts him more than most cards
-This really isn't a con, but he is only usable in Mono. Kind of limits your options.

Rating: E for Essential (Mono only)

I think that Jungo has some of the best names in UR. If I was named Boohma and someone asked me what my name was I would simply just yell "Boohma!" in their face and run away. Any time I did something cool, I would just say "Boohma!" and run away.

Something about the name makes me want to run away and I don't know why cause this card is legit. I am going to go ahead and point out those things that I am sure no one else has noticed. Boohma is definitely weak to SoA. If I pull Boohma against Roots or GHEIST I just cry and put him out first with no pillz just to get it over with. He is still worth it though. That 7 lifegap for a 3 star is a game changer. I will admit though, I think his lvl 1 art is the best...

Mono: I am not even going to mention a possible half-deck with Boohma because it should be against the law. IF YOU PLAY Boohma IT MUST BE MONO! If you are curious why just try it and it won't take long to realize... So, we are going to assume you will play Mono Jungo when using him so as to get the best potential out of that ability. My advice is to not pill over 7 with Boohma unless you are pretty sure that you need 7 to win. The reason is because this pacifist loses his will to fight real quickly after 5 pillz. In pill for pill battles Boohma goes toe to toe with 8 power cards until the 6th pill. I sometimes throw in that 6th pill cause many people know this and will pill 6 pills on a 7 power card to barely beat me and then I laugh at them but most of the times it's not necessary. Many people think that you aren't pilling more than 1 anyways. Boohma is a great mindgames card. "Is he just trying to get me to waste pillz?" "Should I try and win or just underpill and get hit with 7 lifegap?" Play Boohma whenever also! I usually lead off with him cause I feel like it isn't expected and puts your opponent into a conundrum from the very beginning. But if you wait till later to play him then that works great also since he works the best in low pill battles. A GREAT Mono Jungo deck is Boohma, Buba, Pegh, Jean, Radek, Rodney, Scopica, and (Troompah, Ongh, or Zornado if those are banned). Other good candidate would be Gerald and Moegura if you moved some pillz around. I have pulled Ongh, Buba, Boohma, and Pegh before as my hand. It was a pretty easy fight.

Finally, I wanted to mention that Boohma is also a great card cause he reminds me of Ant-Man! Both are pacifists and both are incredibly powerful. Regardless of what all the small-minded people say, Ant-Man is one of the best Avengers and I am looking forward to him being in the next movie.

Friday 26/11/2010, 17:46

-+20 attack makes him a really good bluff. If wanted to take him, an 8 powered card will need to use 3 pills if Boohma is with none.
-When your enemy uses a bluff, or atleast you think so, you may use Boohma with no pills. If it is a bluff, 5 damage is nothing to be taken lightly (+2 of bonus). If your enemy didn't bluff, Boohma will still stop him with 24 attack, if didn't use alot of pills.
-To bluff with Boohma, you can use 1/2 pills, and then, your rival will think you have 24 attack, but you actually have 28 or 32, and then he uses pills for nothing, and still takes 5 damages.
-2HKO with Boohma happen alot. Boohma does 5 damage, and Askai, for example, will lead from then (because of Boohma's ability, Askai might still have 12 pills to use and a -12 opp. att that will almost always win).

-SOA makes him REALLY weak. Without his ability, Boohma is just a 4/5 (bonus doesn't help in fight).
-Noticeable when bluff, for help with this read positive.

Overall: 8/10
Boohma is a really good card in my opinion, especially for bluffs, and opens a new strategy for Jungo users.
If you like to play strategy this is the card for you, and even if not smiley
You just have to remember to look at your opponent's abilities and bonuses, because SOA really makes him pathetic.

Thursday 19/07/2012, 23:58

I don't understand why the price is so low..
If u use Jungo then u must have this card, he can help u out in almost every situation!!!!


Monday 03/08/2015, 14:39

Aw Boohma... One of my favourite cards on UR back in the day.

At least I can use Troompah to continue your fine work!

Sunday 25/03/2012, 23:27

Troompah and her son in the same deck smiley with Askai!!!!
Troompah + Askai = Domination
Best Jungo attack manip deck smileysmiley

Tuesday 15/06/2010, 18:51

this card bullies Oshitsune

Saturday 13/11/2010, 12:47

I just want to see Boohma go up against Randy in a game of football. Rate green if you think that would be hilarious.

Monday 23/05/2011, 02:17

one word: Platinum. smiley

Wednesday 11/04/2012, 20:21

Troompah + Askai = Domination
Boohma's revenge!!! smileysmileysmiley

Saturday 27/06/2009, 14:44

Stats : 4/5
Ability : Support : +5 Attack
Bonus : + 2 Life
Plus Points :

+ High life gap .
+++ With his base stat and with bonus , he can make a life gap of big 7 .

+ Ability
+++ Just look at it . Support +5 Attack . Which becomes a +20 attack in a mono deck . And the Ability have nearly no chance to
get stopped , because of jungo's STOP characters .

Minus Points

- Power
--- His only weak point is his base power , which is just a 4 . But as i mentioned before , the Ability boosts .. really boosts his
power like a NFS car with a booster !


Overall :
Over all , this card is a great card , if pilled 0 , his power will be 24 , if pilled 4 , his power will be 9 , so ability really covers up his power , and with such life gap , he should be nearly 500 clintz for sure . IMO , THE BEST 3 STAR CARD !!

Rate : smiley
Usuability : 1st / 2nd

Thursday 05/11/2009, 22:37

It's like people suddenly realized how awesome this card was. It was just like a month ago that I got him for 140 for a level one, and now he's in excess of 1000 for a level one. People used to underrate this guy, but I guess since they realized he was a Pam/Skiner with added life gain that he was much better than they realized. I love Boohma, and I'm glad he's finally getting the recognition he deserves.

Wednesday 23/02/2011, 08:47

Greater than Pam and with a bonus on that? And common? WHAT WERE YOU THINKING!

Wednesday 22/02/2012, 03:52

so good he is Pam but he his better because you get +2 life.very good but if his ability gets cancelled he is useless so he is not good when your battling GHEIST or Roots but he is still a good card