First development of the 4 of this character’s different developments:

  • JungoGreowpicture
    4Ability unlocked at
    2+2 Life
  • JungoGreowpicture
    5Ability unlocked at
    3+2 Life
  • JungoGreowpicture
    7Ability unlocked at
    3+2 Life
  • JungoGreowpicture
    7Stop: Power +3
    5+2 Life

Ability of Greow:

Stop: Power +3

If Greow’S ability is cancelled by the opposing character, Greow'S power is increased by 3 points.



+2 Life

If Jungo wins the fight, the player controlling Jungo will win 2 Life points at the end of the round.

27 comments about Greow

Saturday 20/03/2010, 19:03

smiley Want the full artwork? smiley
smiley Please rate up so everybody can find this easily smiley (When copying the direct links, delete the (R) from the address bar if it shows up)

Direct Links:

Artist Tony Semedo's Site:

Thanks to Slify for finding the Tony Semedo Site

Saturday 31/01/2009, 12:31

Lvl 1:
Power : 4
Damage : 2
Ability : None(Yet)
Bonus : +2 Life

Lvl 2:
Power : 5
Damage : 3
Ability : None(Yet)
Bonus : +2 Life

Lvl 3:
Power : 7
Damage : 3
Ability : Unlocked at Lvl 4.. Ok??
Bonus : Do I need to keep repeating????

Lvl 4:
Power : 7
Damage : 5
Ability : (Finally!)Stop : Power +3
Bonus: ...(Obvious Enough?)

In overall, this is a reasonably good card. With the solid stats 7 and 5 at max level, he is good enough to fight without his bonus, which only makes him way stronger. With ability and bonus, this guys turns into a 10/9 monster. Although not worth the original price of 10k, his price should be about 4-5k, as the Jungo need solid people like him, Ongh, Chill and others, so they are effective with or without their bonuses/abilities. Excellent addition to Jungo, although overshadowed by dinosaur Ongh and Sylth. Excellent artwork as well.

Overall: 7.9/10.

Green Faces Please!!

Saturday 09/04/2011, 16:46

Greow = 7/5 at last lvl wth Ability = Stop: Power +3 and Bonus = +2 Life

>7 power is pretty solid
>SOA doesn't affect this card
>>potential of 10 power thanks to SOA
>5 dmg
>>7 with fury so can become a 2 hit K.O with lots of cards
>>>can make a 9 life difference with the addition of the +2 life

>4 stars
>SOB could harm the card, but not that much

Overall: 8.5/10
I really like this card and the potential it has. 10/7 is a great potential for this card, plus adding another 2 life for yourself adds insult to injury. However, it could only get 10 power if SOA is in play, and that could be maneuvered around. Still, I do prefer this card over Scotty, mostly because of the power it can have, which is quite amazing. A card worth having.

Wednesday 01/08/2012, 18:45

to people who compare Buba with Greow ...
1. Greow was released nearly 1 year before buba
2. Greow is a rare card an Buba is common
3. Buba is weak against SoA , Buba is only playable in mono decks while Greow gets stronger with soa.and GHEIST/Roots are extremely common in ELO mode
Now , stop saying "omg omg Buba is much cheaper and better why should I buy him?????"

Monday 03/08/2015, 14:42

King of the Jungo...



He lost out to a Gorilla? As you were!

Friday 31/05/2013, 11:57

Has anyone noticed that every stop card in the Jungo has the number 3. +3 poer or +3 damages etc

Sunday 15/05/2011, 18:12

The Jungo Clan is becoming more and more difficult to play in Elo... Not because it has a lack of cards but simply because it has too many cards to choose from... Greow is an Elo monster... Capable of immense power against the very common GHEIST/Roots deck in Elo...

Pros- 7/5 Stats which is the average solid 4* base stats nowadays... +2 Life makes a 7 point life gap for a 4* very nice... Against SoA because a 10/5 (+2 life) wall... For a 4 star... I rest my case. High power and decent damage make this guy a must have for a Jungo Elo Deck...

Cons- SoB of course is standard for any clan and Jungo especially... More prevalent however is the incredible 4* competition... Scotty (for Damage), Buba (far more consistent 10 power), Chill (higher damage and attack Manipulation) and Slyth (Elo banned so frankly irrelevant) and the new Eggman (heal)... Mixed in with the other powerful 5* in Jungo it is very hard to make a fit in Greow... Maybe for a half deck or for T2 combat...

Rating (For Jungo)... 6.5/10... It breaks my hear to say this about Greow because he is a phenomenal card with many different capabilities in multiple deck formats... but he is now in a clan that is crowded with 4/5* that are great in Elo... If Greow belonged to a different clan his skills would be more accepted... Still for Half Decks and T2 Greow is still a consistent card with many uses... (Non-Mono-Elo Rating...8.5/10)
For Greow's Non-Mono-Elo Potential he earns my Official Seal of Approval

Tuesday 21/02/2012, 20:48

RAWR !!!!! smiley

Wednesday 15/08/2012, 02:03

OH, cuz he wants to make his mouth clean and free of germs smiley
(Yes, Sarcasm intended.)

Thursday 28/02/2013, 08:43