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Sliman

Half man half crab (don't ask- nobody knows how it happened), Sliman had no trouble convincing Bloodh to hire him. His sole appearance on the deck of an enemy ship is enough to seriously shatter the feeble impulses of resistance and once the pincers go into action, no one usually hangs around.

  • Released on Friday 27/03/09
    Common Card - Available at the Shop
    Illustrator: Madchewi
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    No mission
    Ability of Sliman:
    -4 Opp Power, Min 5
    The Power of the opposing character is reduced by 4 points or up to a minimum of 5. If the opposing character’s Power is lower than or equal to 5, then the Ability has no effect.
    Bonus
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 2: min 865 Clintz
    At level 3: min 1 172 Clintz
    At level 4: min 1 908 Clintz
    At level 5: min 781 Clintz
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Piranas

After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 4 of this character’s different developments:


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