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Vinny

Ever since Vinny ’s been in charge of managing the Rescue’s medical supplies, the city’s intake of tranquillizers and antidepressants seems to have rocketed. But it must be said that as someone who takes his job very seriously, Vinny does feel the need to personally test every box of pills before adding them to the stock list...

  • Released on Friday 05/06/09
    Uncommon Card - Available at the Shop
    Illustrator: Studio Makma
    You don't have this character in your collection.
    No mission
    Ability of Vinny:
    Stop: Power +3
    If Vinny’S ability is cancelled by the opposing character, Vinny'S power is increased by 3 points.
    Bonus
    Support: Attack +3
    Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

    At level 1: min 1 124 Clintz
    At level 2: min 1 579 Clintz
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Rescue

The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

Browse Rescue characters
First development of the 2 of this character’s different developments:


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