Urban Rivals
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Able to instantly freeze any type of liquid, Praxie could be a fearsome fighter were it not for the fact that he's crippled by an extraordinary clumsiness that turns all his demonstrations into more or less catastrophic events.

  • Released on Friday 15/01/10
    Uncommon Card - Available at the Shop
    Illustrator: John Sein
    You don't have this character in your collection.
    1 missions
    Ability of Praxie:
    - 3 Opp. Life Min 0
    If Praxie wins the fight, the number of Life points of the player controlling the opposing character will be reduced by 3, or up to a minimum of 0. If the number of Life points of the player controlling the opposing character is lower than or equal to 0, the ability will have no effect.
    Protection: Ability
    The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

    At level 1: min 10 748 Clintz
    At level 2: min 10 662 Clintz
    At level 3: min 11 244 Clintz
  • Day


In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

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First development of the 3 of this character’s different developments:

89 comments about Praxie

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