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Wilhem

Son of an engineer from the Zlatar Corp., Wilhem fell into a barrel of chemicals on an open-day visit to his father's factory. The side-effects started to take affect very quickly and today you can hardly say Wilhem is quite like other children...

  • Released on Friday 23/04/10
    Uncommon Card - Available at the Shop
    Illustrator: VinzElTabanas
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    No mission
    Ability of Wilhem:
    Courage: +2 Life
    If Wilhem is played first in the round and if Wilhem wins the fight, the player controlling Wilhem will receive 2 Life points at the end of the round.
    Bonus
    Protection: Ability
    The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

    At level 1: min 672 Clintz
    At level 2: min 682 Clintz
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Skeelz

In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

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First development of the 2 of this character’s different developments:


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