First evolution of the 4 different evolutions of this character :

  • VortexHeegrn Crpicture
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    Power3AbilityUnlock ability at
    Damage2BonusDefeat: Recover 2 Pillz Out Of 3
  • VortexHeegrn Crpicture
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    Power4AbilityUnlock ability at
    Damage4BonusDefeat: Recover 2 Pillz Out Of 3
  • VortexHeegrn Crpicture
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    Power6AbilityUnlock ability at
    Damage4BonusDefeat: Recover 2 Pillz Out Of 3
  • VortexHeegrn Crpicture
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    Power6AbilityProtection: Bonus
    Damage7BonusDefeat: Recover 2 Pillz Out Of 3
Ability

Power of Heegrn Cr:

Protection: Bonus

The Bonus of Heegrn Cr can not be blocked while the Ability Protection Bonus is activated.

Bonus

Bonus :

Defeat: Recover 2 Pillz Out Of 3

If Vortex loses the fight, at the start of the next round the player controlling Vortex will receive 2/3 of the Pillz placed on Vortex, rounded down to the nearest unit, with a minimum of 1.

29 comments on Heegrn Cr

Friday 18/06/2010, 16:20

Heegrn - 6/7 with Protection: Bonus (Ability) and Defeat: Recover 2 pills out of 3 (bonus)

- A lovely 7 damage (9 with fury). Enables 2HKOs with Deea or Janice of Ulu Watu
- Because of this scary damage, your opponent may overpill to simply beat her, and thus, Heegrn's defeat can activate to allow an easy victory the rest of the game
- To help even more, she has protection, always ensuring that her bonus is in-tact (excluding All-stops)
- I consider Heegrn best used on turn 3, where you can greatly overpill her if necessary. At lower pills, she isn't very threatening unless you 0 pill her. If you overpill her, she make your opponent flinch

- Problem if you overpill her on turn 1 and 2 (even 3), your opponent could just take the damage and now you're down pill-wise. Defeat doesn't help there.
- She also has no support against power and attack manipulation. In my extreme example, You could go as high as 8 pills with Heegrn and lose to 3 pill Mona (4 x 9 = 36 - 12 = 24. 4 stars lose to 3). You do get pills back, but you just lost a 4* trump.

Overall: 7/10. I may be underrating Heegrn, but I'm not enchanted by her greatly. Her fans can argue that she can effectively scare someone at 7 life by overpilling. In that case, even if she loses, your opponent probably is dead next round cause of all the pills they lost to beat her. While this argument is valid, I could just use Oshitsune and kill my opponent. Not a horrible card, but a little shakier. we'll see in time, of course.

Monday 21/06/2010, 22:20

(First) off Heegrn is a girl so stop calling her a guy
(Second) off this card is going to become a staple in Vortex decks because its bonus is protected from those nasty Pirana and Nightmare cards.. unless the card is an all-stop but most all-stops only have a power of 6 anyways so you're still fine there
And finally (Third) people who are saying this card isn't all that great either haven't played with the Vortex clan at all or are noobs because this cards purpose isnt to lose this card is meant to be used on the 2nd or 3rd turn when you have already damaged your opponent and are looking for the kill and thats when you heavy pill Heegrn and can either get the win or lose that match with Heegrn but still get the pillz back and win with your remaining monster.. so thats just a little gameplay info for all of those who are thinking of using Vortex clan or will use them when there price goes down
(RATE UP SO OTHERS CAN SEE PLEASE)

Monday 30/05/2011, 04:32

Heegrn is a female. For all the people that think she is a guy you're wrong, but I don't blame you.
-She has a stache at lv 1, zoom in on it. My great grandma is 99 and she has a bit of a beard growing. Old females grow hair where they're not supposed to
-It says 'his' in her bio. The 'his' would be referring to Dregn. The his symbolizes his possession of the empire.
-Prophetess. anything ending with 'ess' means female. Actress, Waitress, Prophetess.

I hope this clears Heegrn's sexual identity up unless she gets a change...

Thursday 25/07/2013, 19:47

Bought for 900 clintz, sold for 16k, now worth 9k. I'm Lucky.

Sunday 03/10/2010, 06:26

Lovhak's War Journal

Entry #10

October 4, 2010

Subject: Heegrn

As I continue to observe my fellow Vortexians stuck in the past, my research falls on Heegrn, Dregn's prophetess.
What I have noticed about Heegrn is, well, she is clearly a little off her rocker. Going about her business, Heegrn mutters constantly, acting almost as if possessed. I'm not sure if Dregn rid of her due to her...unstable nature, or just because he doesn't enjoy anyone telling him anything he views negative towards him ( he did demote me from Captain for some reason, and I know it was more than just being the ancestor of Chloe and Havok).
Nevertheless, Heegrn is still valued. When it comes to skirmishes, Heegrn rarely engages in combat, but can unleash a blast of magical force should she come face to face with a foe. Along with that, even though she is unstable, she constantly predicts future movements from the other clans, many of them being true. The only problem is that she only does this as she is muttering to herself and cannot remember after, which has lead to either Galen or a C Blade with a recording box following her to understand what she is saying.
While she has her downs and her ups, she is a fellow Vortex member, and as of now, poses no threat to me. Dregn didn't like her, and most of the people he doesn't like, I probably do.
Lovhak, Demoted Sergeant of the Vortex Military.

Thursday 18/08/2011, 09:52

its good card and her ability very useful for Vortex but i boring her 6power.Vortex need better 4* for partner to Dagg.I think Krung Kronnen and Lovhak is useless.Oh we have a 4* slot for C ......series.Pls make 4* C... fast.

Tuesday 25/09/2012, 12:02

Although Heegrn Cr is a Cr, she is the cheapest valuable Cr in my opinion
So much useful than Rhed Cr (Downgraded version of Bloodh)

Tuesday 30/10/2012, 22:28

PLEASE be smart when selling this card! this card has dropped in price by just under 1k in 2 weeks!!!!

COME ON LADS DON'T TAKE THE P**S

Sunday 03/02/2013, 06:01

This card sucks! It would be worth considering if it had 7 power. (or if it had 8 power and 5 damage) No one would consider it over Dagg,Xodus, or Tgaank!

Thursday 26/12/2013, 18:21

My third CR!!!

Tuesday 22/06/2010, 01:33

Really, I don't understand what the problem is for this card. So what if you have to lose to get the bonus.

Sunder agianst SOB dammit. So now your bonus is useless and your not better off than Heegrn

The reason she has Protection: Bonus is for 2hko.

Hit with a damager like Deaa and then go in for the kill with Heegrn. Win and win the round. Lose and still win the round.

There is quite a good reason that this card has protection:bonus.

Some people are just getting swayed by all the other players who say

"HAHAHAHA, whats the point of Protection if you have to lose to get it, this card's ability is pointless BLAH,BLAH,BLAH"

If you think about it, this is a truly brilliant card that kicks ass.

And full stops?

the new clan doesn't have a single-five star so your opponent will be stuck when to play the full stop to defend agianst Heegrn.

Plenty of opportunities to get her damage in.

Thanks for your time.

Rate up plz.

Tuesday 22/06/2010, 04:20

Love the new clan. Pilling 6 pillz and losing by 1 pill is always infuriating! But with this effect, you get 4 back. Although most people will play predictably, pilling in series of 3s, I see this not as a fault, for their effect doesn't activate if they win the battle, they are maximizing their bonus. Their ability also makes their opponents need to put in pillz to defeat them (Like attack minipulation), regardless of if its a bluff or not. Which means less pillz for them in the end, but your ability gets your either more pillz, or more damage for a reduced price (if they refuse to pump in pillz to defeat you). But lets give this card a serious overview:

Level 1: 3/2 with Defeat: Recover 2 pillz out of 3
Level 2: 4/4 with Defeat: Recover 2 pillz out of 3
Level 3: 6/4 with Defeat: Recover 2 pillz out of 3
Level 4: 6/7 with Defeat: Recover 2 pillz out of 3 and Protection: Bonus

A nice ability, handy against SOB cards, obviously. This card is made as an excellent bluff and an excellent attack card, and if used correctly, your opponent hardly knows which one it is! Especially if you have Sunder on your side, waiting in the shadows, making this card look like a bluff, because he can pull in the same amount of damage himself, though if the 7 gets through, he is less useful. Your opponent will stare and wonder at what it is, and dependant on what you did, you still either get pillz back (with help of ability) or deal 7 damage. Pure strategical genius can be used with this card.

Overall: 9/10 I just can't stand the artwork. And idiots who don't use this card to its full potential will piss me off too, but that's their problem.

Rate Green so people can know why its worth their clintz! smileysmiley

Saturday 18/09/2010, 18:39

Wow. This is a sad observation. Zoom in on her first level. Is that...a mustache? That's gross.
Who knew female witches had a lot of facial hair? smiley

Wednesday 09/11/2011, 20:40

Every girl phalloide makes looks like she has some weird deformation with every part of their body.

Monday 27/08/2012, 21:21

Heegrn Cr Level 4 - bought from segui-10 - 1 300 Clintz. Lucky me!

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