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Zinfrid

After being defeated by Kuei in the semi-finals of the Shokan monks’ grand tournament, Zinfrid spent 3 years in the Northern Mountains with just the bears for company, training and fine tuning his fighting technique. Finally feeling ready, he's rejoined the Fang Pi Clang and is now just biding his time before challenging Kuei again.

  • Released on Friday 13/08/10
    Common Card - Available at the Shop
    Illustrator: John Sein
    You don't have this character in your collection.
    1 missions
    Ability of Zinfrid:
    - 3 Opp. Life Min 0
    If Zinfrid wins the fight, the number of Life points of the player controlling the opposing character will be reduced by 3, or up to a minimum of 0. If the number of Life points of the player controlling the opposing character is lower than or equal to 0, the ability will have no effect.
    Bonus
    Damage +2
    Fang Pi Clang’s Damage points are increased by 2 points. (Remember: Damage points are inflicted on your opponent if you win the round)

    At level 1: min 3 101 Clintz
    At level 2: min 3 055 Clintz
    At level 3: min 3 094 Clintz
    At level 4: min 3 079 Clintz
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Fang Pi Clang

The kung-fu taught at Fang Pi School was developed in the Golden Mountain Monastery and is an ancestral martial art. The Clan, lead by the merciless Lost Hog, wants to enforce its warmongering ways on each and every one of us. To gain world supremacy, the Clan is fighting to overthrow the government in favor of a Bruce Lee clone that it has created and raised in secret.

Browse Fang Pi Clang characters
First development of the 4 of this character’s different developments:


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