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Galen

The problem with time vortexes is that the technology is still very new and despite what some would have you believe, not everything works quite as it should. Nevertheless, stabilizing a Vortex and ensuring that those who use it Don’t end up scattered over 4 or 5 different dimensions is no mean feat. But fortunately, Galen is up to the job.

  • Released on Friday 10/09/10
    Common Card - Available at the Shop
    Illustrator: fudgegraphik
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    No mission
    Ability of Galen:
    Power = Power Opp
    Galen has equal Power to their opponent. This number only takes into account the figure shown on the opponent’s card and does not include changes connected to an Ability or a Bonus. If the Ability is blocked, the character’s Power is equal to that shown on their card.
    Bonus
    Defeat: Recover 2 Pillz Out Of 3
    If Vortex loses the fight, at the start of the next round the player controlling Vortex will receive 2/3 of the Pillz placed on Vortex, rounded down to the nearest unit, with a minimum of 1.

    At level 1: min 208 Clintz
    At level 2: min 366 Clintz
    At level 3: min 229 Clintz
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Vortex

In a distant future, a prophet revealed to the menacing Dregn that an alliance of the descendants of the Clint City Clans would bring about the downfall of his evil empire and an end to his reign of terror. To put a stop to this defeat, Dregn has sent his best fighters to eradicate the problem at its source, that is 10,000 years earlier, at a time when the clans are at their most divided.

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First development of the 3 of this character’s different developments:


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