Urban Rivals
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From a very young age Drake has always enjoyed playing with matches. Having gained a place at the Skeelz academy thanks to his daddy’s money, he’s determined to use his creative skills to invent himself a special power all of his very own, just like his school buddies! And if Manfred carries on bugging him, things are gonna start hotting up round here!

  • Released on Friday 17/12/10
    Common Card - Available at the Shop
    Illustrator: Quirkilicious
    You don't have this character in your collection.
    No mission
    Ability of Drake:
    Revenge : +2 Life
    If a character belonging to the same team asDrake loses a round and if Drake wins the following round, the player controlling Drake will win2 Life points at the end of the round.
    Protection: Ability
    The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

    At level 1: min 483 Clintz
    At level 2: min 539 Clintz
    At level 3: min 473 Clintz
  • Day


In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

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First development of the 3 of this character’s different developments:

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