Urban Rivals
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When his pretty colleague Elvira used to tell him about zombies, Ash had to try very hard not to laugh. That was of course before he had his hand bitten by a particularly hungry Ambrose, who he then had to kill two or three times to finally get some peace. Ever since, everything's been running smoothly for Ash, apart of course from the slight changes in his hand, that seems to be prone to mischief...

  • Released on Friday 14/01/11
    Uncommon Card - Available at the Shop
    Illustrator: fudgegraphik
    You don't have this character in your collection.
    1 missions
    Ability of Ash:
    Heal 1 Max. 8
    If Ash wins the round, at the end of each of the following rounds the player controlling Ash will earn 1 Life point(s) if he/she has fewer than 8 Life points. If the player controlling Ash has 8 life points or more, the Heal effect is not triggered.
    Support: Attack +3
    Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

    At level 1: min 1 245 Clintz
    At level 2: min 1 606 Clintz
    At level 3: min 1 192 Clintz
  • Day


The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

Browse Rescue characters
First development of the 3 of this character’s different developments:

43 comments about Ash

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