When his pretty colleague Elvira used to tell him about zombies, Ash had to try very hard not to laugh. That was of course before he had his hand bitten by a particularly hungry Ambrose, who he then had to kill two or three times to finally get some peace. Ever since, everything's been running smoothly for Ash, apart of course from the slight changes in his hand, that seems to be prone to mischief...
  • Released on friday 14/01/11
  • Illustrator: fudgegraphik
  • Uncommon Card Available at the Shop
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  • icon 1 missions
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Ability

Power of Ash:

Heal 1 Max. 8

If Ash wins the round, at the end of each of the following rounds the player controlling Ash will earn 1 Life point(s) if he/she has fewer than 8 Life points.

Bonus

Bonus :

Support: Attack +3

Rescue’s attack points are increased by 3 points for each character belonging to Rescue’s clan and who is part of their team. Remember that Rescue is also taken into account.

First evolution of the 3 different evolutions of this character :

  • RescueAshpicture
    starstarstar
    Power4AbilityUnlock ability at
    Damage1BonusSupport: Attack +3
  • RescueAshpicture
    starstarstar
    Power6AbilityUnlock ability at
    Damage2BonusSupport: Attack +3
  • RescueAshpicture
    starstarstar
    Power7AbilityHeal 1 Max. 8
    Damage3BonusSupport: Attack +3
62 characters
missions icon 27 missions
Bonus Support: Attack +3
The battle between the clans has plunged Clint City into total chaos, and with all the emergency and rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.
  • At level 1: min 3 211 Clintz
  • At level 2: min 3 966 Clintz
  • At level 3: min 3 839 Clintz
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43 comments on Ash

Sunday 29/05/2011, 04:44

"THIS... is my BOOMstick!!! ... Shop smart. Shop S-Mart."

All he needs is the chainsaw hand...

Rate up if you know what we're saying.

Friday 14/01/2011, 11:10

Everyone say it with me now. This is my BOOMSTICK!

Friday 28/01/2011, 22:31

Who ever says this is like briget is not even close, you don't have to win with briget to get her effect off. BIG DIFFERENCE!

Tuesday 14/02/2012, 03:49

He's actually a pretty Good Card. smiley

1) Think of it this way... I you're below 8 life, it makes him a [somewhat] damage reducer. //
2) 7 power combined with +12 attack is still scary. (Especially with pills)
3) 3 star card of Rescue... but with 3 damage ... So close... smiley
4) Can force out SOA ability cards.
5) Great Art.

Think about it... Please rate up so every one can think about it.

Saturday 28/04/2012, 12:23

well thanks for the guide now i know why the healing ability didnt work everyturn. i thought it was an eror or anything. yeah 8 life point means he needs to be suffered to 4 damage first. OMG!!!.

Friday 11/05/2012, 10:46

bruce campbell, who played ash from evil dead saga, is also sam from burn notice

Sunday 11/08/2013, 08:02

Does anyone else think that Rescue really needs a pill manipulator? Does anyone else think that Rescue needs a replacement for Elvira since she was the only pure SOA of Rescue? Well, I don't think staff will give us our SOA back, but what they COULD do in the mean time is give Rescue a three star pill manipulator, something like a 8/2 or 7/3 -/+ 2 pillz OR maybe even a defeat card like a 7/3 or 6/4 defeat: -/+ 1 pillz or a 7/2 or 6/3 defeat: -/+ 2 pillz. I honestly feel like these would be excellent new Rescue cards that wouldn't be too overpowered, maybe the defeat: +/- 2 pillz cards are asking a bit too much, but if Junkz can have a card like Tremorh, I think that Rescue should be able to have a similar card with slightly lower base stats. That's enough of my rant. Hopefully this will get rated up enough so others can see. Thanks for taking the time to read this guys.

Friday 14/01/2011, 23:05

Nothing's going to make me use this card over Anita. Still though, it appears to be a neat ability and I think perhaps TPTB are introducing a weaker Heal card in to test the balance level before distributing more powerful ones.

Friday 14/01/2011, 23:40

Crappy card. You must use on first turn to get max benefit (so you can't use with poison). It has a max of 8 so you can't use with other + life. I would prefer A card like Murray who you can get the same effect from without above cons. So far I am not a fan of heal, but greater values like 2 min 7 would be great. Imagine a freak with that abilitysmiley

Saturday 15/01/2011, 00:29

He is a pretty good card but the problem is Anita is very similar to him but slightly better. The two of them really clash so he might not see that much elo except for when Anita is banned.

I think the fact that he can never gain MORE than Anita and needs to played first or at least second turn go get any meaningful benefit really weakens him. It is a shame heal can work the turn you win, it would make him a bit more flexible and help differentiate the ability from poison a little more.

Sunday 16/01/2011, 23:00

@P Mc what you mean hes broken

hes ability means
If you have less than 8 life points you will gain 1 life point
if you have 8 life points or more you wont gain any think

the thing that could make this card better is if hes damage was 4 3 is a bit low

Wednesday 19/01/2011, 05:49

they should have called it regeneration not heal

Monday 24/01/2011, 07:32

And now all they need to do is make a Bad Ash

Wednesday 26/01/2011, 23:26

it's ash williams from the evil dead....he's a pretty cool guy.

Sunday 30/01/2011, 20:24

@ZincSpider if i wasnt clear enough let me reiterate my points...
Firstly a poison with a min of 4 is horrible... Secondly its not the same since poison can be activated after a win... heal only activates if u are under 8 life... also with 15 life now in elo it would be equal to min of 7 for poison which is even more bad. also poison 1 min 4 would NEVER get any playing time if u are still thinking in terms of min of 4... also ur not golden.

better 3 stars... elvira is better like u said but not banned nearly as much as before... anita like stated is better. wesely and joana are vastly underated and STILL used more then this card. so no i dont think he will get much play time.

Predictability is a con. r u kidding me look at half of slify reviews... he knows it and he is argued to be the best reviewer ever. also its a huge weakness because in some cases he cannot be used to his best of interest without it... ex. anibal he can be used as a 6pwr 6 dmg card but dont u think that an 8 pwer 6 dmg card is better? he is an excellent 4 star in my opinion but also predictable. sure in a few circumstances it can be good but overall predictablility is not a good thing.

I believe 4 damage is average for a 3 star thus 3 damage is low... this is ur most valid argument i guess is should say "slightly under average" instead of bad... bad me im so sorry. also good point on health gain helps but its still not "consistent" if its not under 8.

um... hate to judge ur brainpower but a basic pro/con format does not seem to hard too hard to grasp... i thought it made sense...

u dont leave if ur dead. um yes cards are released in order thats why when the vortex came card bios say they arrived to fight the vortex... not the cards saying they came to fight vortex before they came cuz that would make no sense.

no there is no set guide of zombies but in most zombie lore zombies decompose eventually. kind of like in vampire lore they usually die in the sunlight not sparkle... DO YOU THINK VAMPIRES ARE SUPPOSED TO SPARKLE?

counter rant over... please pm me if u have a problem with my reviews and please make them more logical... please really.

Clint City, night.