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Otto

It's already hard enough being a teenager but Otto wouldn’t have minded so much if he’d only had to cope with acne. Despite doing his very best to hide his first tentacles, he soon had no choice but to leave his school and join the Skeelz. And although he still has some problems fitting in at parties, he’s at the top of everyone's list when it comes to playing dodge ball!

  • Released on Friday 25/02/11
    Common Card - Available at the Shop
    Illustrator: Vanoxymore
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    No mission
    Ability of Otto:
    Damage = Damage Opp.
    Otto has the same number of Damage points as their opponent. This number only takes into account the figure shown on the opponent’s card and does not include changes related to an Ability, Bonus or Fury. If the Ability is blocked, Otto’s Damage is that shown on their card.
    Bonus
    Protection: Ability
    The Ability of Skeelz can not be blocked while the Protection: Ability Bonus is activated.

    At level 1: min 208 Clintz
    At level 2: min 196 Clintz
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Skeelz

In the Skeelz Academy, all subjects are given equal importance. Whether it’s the art of combat, mastering Space and Time, controlling the Mind, Nature studies or Death exploration, nothing is discounted. And to ensure the same tolerance reigns in the streets as in their Academy, the Skeelz are putting their neutrality to one side for the moment to bring about peace...through the force of their punches, of course.

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First development of the 2 of this character’s different developments:


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