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Sekutor

As a young warrior prince, Sekutor already dreamt of harnessing the power of the Vortex and transforming it into a weapon. It wasn't easy to begin off with but after many attempts he finally managed to develop a fearsome fighting technique which he alone has mastered and has since become Dregn’s champion in the Stadium of Death.

  • Released on Friday 09/09/11
    Uncommon Card - Available at the Shop
    Illustrator: Vanoxymore
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    Ability of Sekutor:
    -4 Opp Damage, Min 3
    If Sekutor loses their fight, the Damage inflicted on Sekutor’s owner will be reduced by 4 points or up to a minimum of 3. If the winning character’s Damage points are lower than or equal to 3, then the Ability has no effect.
    Bonus
    Defeat: Recover 2 Pillz Out Of 3
    If Vortex loses the fight, at the start of the next round the player controlling Vortex will receive 2/3 of the Pillz placed on Vortex, rounded down to the nearest unit, with a minimum of 1.

    At level 2: min 2 740 Clintz
    At level 3: min 2 474 Clintz
    At level 4: min 2 601 Clintz
    At level 5: min 2 736 Clintz
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Vortex

In a distant future, a prophet revealed to the menacing Dregn that an alliance of the descendants of the Clint City Clans would bring about the downfall of his evil empire and an end to his reign of terror. To put a stop to this defeat, Dregn has sent his best fighters to eradicate the problem at its source, that is 10,000 years earlier, at a time when the clans are at their most divided.

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First development of the 4 of this character’s different developments:


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