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Flinch

When Flinch joined the Clint City police, he dreamt of adventures. So feeling disappointed, he decided to join the Sentinel. Unfortunately he was so good at typing up reports that he was bundled off to deal with the clan's paperwork. Until, that is, he got so wound up that he smashed up the clan HQ, making Copper realize it might be time he sent him off for some real action.

  • Released on Friday 04/11/11
    Uncommon Card - Available at the Shop
    Illustrator: fudgegraphik
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    No mission
    Ability of Flinch:
    Stop : -4 Opp Power, Min 3
    If Flinch’s ability is cancelled out by the opposing character, the Power of the opposing character is reduced by 4 points or up to a minimum of 3. If the opposing character’s Power is lower than or equal to 3, then the Ability has no effect.
    Bonus
    Attack +8
    Sentinel's Attack points are increased by 8 points. (Remember: Power * Pillz = Attack)

    At level 1: min 558 Clintz
    At level 2: min 608 Clintz
    At level 3: min 614 Clintz
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Sentinel

The members of Sentinel have one burning goal: to bring law and order back to the streets of Clint City! And if they have to set fire to the town and bathe it in blood to do so… then that’s exactly what they’ll do.

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First development of the 3 of this character’s different developments:


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