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Baba

Most of the time, the Piranas’ ship sets forth in full sail and more often than not with the help of various other gadgets. But when the wind drops or if they’ve just captured a boat, it’s a lot more fun to make the prisoners row and then it’s up to Baba to set the stroke!

  • Released on Friday 18/11/11
    Uncommon Card - Available at the Shop
    Illustrator: Quirkilicious
    You don't have this character in your collection.
    No mission
    Ability of Baba:
    Courage: Stop Ability
    When Baba is played first in the round, the opposing character's Ability – if they have one - will be cancelled. When Baba is played second in the round, the Ability has no effect.
    Bonus
    Stop Opp. Bonus
    The opponent’s clan Bonus, if activated, is cancelled. If the opponent's clan Bonus is not activated, then the ability has no effect.

    At level 1: min 569 Clintz
    At level 2: min 579 Clintz
    At level 3: min 530 Clintz
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Piranas

After scouring the oceans of the globe for many a long year, Captain Bloodh's Piranas have finally cast anchor in town – time to stretch their legs out a bit and let their hair down! Noisy, aggressive and thieving (well, they are pirates after all), they’ve been quick to make enemies, and the odd friend. But all in all, they’re having such a good time, they’re in no hurry to head back to sea.

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First development of the 3 of this character’s different developments:


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