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r Oraya

Released on Friday 18/11/11

Throughout her childhood Oraya was caught between her two loves. Hawaii or Japan? Surfing or Shurikenjutsu? Point Break or Ninja Assassin? As a result she very nearly joined the Fang Pi Clang but in the end it was with the Ulu Watu that she finally found her place, becoming the world’s very first Ninja Surfer!!

First development of the 4 of this character’s different developments:

  • Ulu WatuOrayapicture
    3Ability unlocked at
    1Power +2
  • Ulu WatuOrayapicture
    4Ability unlocked at
    2Power +2
  • Ulu WatuOrayapicture
    5Ability unlocked at
    4Power +2
  • Ulu WatuOrayapicture
    7Courage: +4 Life
    6Power +2

Ability of Oraya:

Courage: +4 Life

If Oraya is played first in the round and if Oraya wins the fight, the player controlling Oraya will receive 4 Life points at the end of the round.



Power +2

Ulu Watu’s Power is increased by 2 points. (Remember: Power * Pillz = Attack)

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48 comments about Oraya

Friday 18/11/2011, 20:07

Oraya - 7/6 with Courage: +4 Life (ability) and +2 Power (bonus)

- Potential 9 power is always amazing, even in a clan that is based around having high power. Even with SoB, 7 is still fighting strength.
- 6 damage is the norm for a 5*, 8 with fury is always a nice chunk.
- With her courage activated, the life gap increases by another 4, which is pretty huge. Especially considering that this +4 life can't be stopped is pretty huge, especially considering the fact that DRs do nothing against it.

- Remember, she is a 5* card, which takes up space in your deck.
- Her ability is courage-based, which can make her a bit more predictable, even though you don't need her courage to do a lot against her.
- SoA and DR is a Nightmare for her (Yookie, Jeena, ect) although not the most common thing in the world.
- A LOT of competition.

Overall: 8/10. Using Oraya is completely up to player preference at the end of the day . Lulabee has that SoB that can really give you an edge, Hikiyousan and Serena are more solid and are better against that SoB, Stanly just pumps out damage, and the potential for attack manipulation is always positive, but Oraya has an advantage that the others do not have. While I can play a Spiaghi or an Uranus on the other cards, Oraya will still be gaining a good chuck of health from her victory, while you get near nothing from the other cards, thus making her weakness to DRs significantly less than the others (which I always thought was a huge problem with Ulu Watu 5*). To be fair, the fact that it is courage isn't very helpful, but even when obvious, it is quite hard to fight a 9/6 with +4 Life coming at you, SoA or not. And while she is not better than her competition in any right, she is still a very good card. She probably will shine more in T2 Survivor though

Tuesday 28/02/2012, 05:07

Oraya and the pink didlo of death

Saturday 19/11/2011, 23:59

Fang Pi Chang keeps losing characters LOL.
Lin Xia, Lost hog's best student
Shogunn, Linda's lil brother
Ashiko Kusuri's pet
and now Oraya.... LOL

Wednesday 23/04/2014, 02:59

ok people get this:

--> in ELO you are not likely to K.O a player, even though it is a possibility
--> Oraya was OBVIOUSLY not designed for KOing
--> Making 10 life gap between you and your opponent makes Oraya become one of the main unbanned 5* in ELO since Ulu Watu lack damage.
--> She is also a great bluffer
--> Dont use her outside of ELO.
--> Weak do SOA/DRs Like Arno, Jeena, Bristone, Yookie... oh wait most of them are ELO banned
--> Avoid Soa or lose 4 damage. Just pick the right round to play the Oraya, but beware, some weeks you will find SOA everywhere.
--> 7 power isnt 8 (Genius award plz) so Oraya ties with every single 7 power all star below 5* (which are pretty common, the only 5* people over 1300 ELO run is Crazy Carlo and he will make you lose 4 precious damage), also ties/loses with most of her own clan, a lot of Piranas and the list goes on. So if you find a high powered card in your way you may have to put +1 or +2 pillz than your opponent. But then again you can bluff it and make him spend 5 precious pillz to get in only 4 damage or something like that. I'm not even mad about this, 8 power would make her banned.
--> Ulu watus are well known to have difficulty in connecting with other clans, they dont have much sinergy. However the +4 Hp Oraya gets you may help Ulu Watu get in the game with some cool half decks with other clans like Sakrohm, Huracan, Jungo, Pussycats... and many others.
--> So she is a 5*, and she is supposed to be used in ELO right? Well we all know what that means! you will be using at least a couple of 2* cards... and unless your other half deck has some great 2* that can unbalance the deck, since Ulu Watu lacks stapler 2* cards (you can also build a 5/3/3/3/3/3/3/2 and use only one 2* card, but no one does that)
--> As a rare card she will always be a little pricey, but if you are a noob and can't really afford her go with stantler which is also pretty damn good

Would give her a solid 8/10 in ELO,
6/10 Survivor ELO
4/10 deathmatch,
2/10 in torney (WITH THE CURRENT RULES!)
5/10 survivor extended

Sunday 19/08/2012, 02:51

really sexy girl u can c half her boobs + in bikini :-d:love:

Monday 29/09/2014, 17:41

Level 4 art just beautiful :love: This has been demanded by many people for ages, why can't we choose which level artwork we have?

Thursday 06/08, 22:11

wish i was that surfboard :smirk::smirk:

Saturday 21/01/2012, 17:22

@slify "Especially considering that this +4 life can't be stopped is pretty huge, especially considering the fact that DRs do nothing against it."

thats just misleading. with orayas base damage of 6, its only true for just about 2 or 3 DRs. most DRs reduce up to their full potential! Uranus reduces the life gap by 5, cards like Artus, Spiaghi, Pegh, Redra or Soushee will reduce for their usual 3.
only DRs with high mins are affected by orayas ability, like Rhyno or Travis Ld do less, but that will always be their problem and makes them only useful in T2.

+life is usually better than -opp life. -opp life gets predictable, the higher the minimum is and makes the use of certain cards too abvious. -opp life min 0 is by far supreme to +life, but -opp life min2 is already about on par with +life.
+life also leaves room for Berzerk and other reducers to perform their reduction.
+life its worse if poison is in effect

still a very good card. a potential of 9pw/ 10lifegap on courage turns might be just undefendable for quite some decks

Sunday 22/01/2012, 11:21

Oraya ! use swift attack! oray oray!

Saturday 04/02/2012, 01:51

Dual Clan cards with a mechanic to choose which clan they will represent at the beginning of a fight would be awesome.

They could be called Mc for multi-clan. E.g.
Oraya: Ulu or FPC
Buck: Ulu or Pirana
Svetlana: Freaks or Cats
Ashiko: FPC or Jungo
Bubbles: Ulu or Bangers
Chan: FPC or Roots
Lucia: Ulu or All Star