• Released on friday 01/06/12
  • Illustrator: fudgegraphik
  • Uncommon Card Available at the Shop
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Ability

Power of Bankee:

Confidence : +4 Life

If a character belonging to the same team as Bankee wins a round and if Bankee wins the following round, the player controlling Bankee will win 4 Life points at the end of the round.

Bonus

Bonus :

Revenge: Power And Damage +2

If a character belonging to the same team as Frozn loses a round, in the next round, the Power and Damage of Frozn will be increased by 2.

First evolution of the 4 different evolutions of this character :

  • FroznBankeepicture
    starstarstarstar
    Power5AbilityUnlock ability at
    Damage1BonusRevenge: Power And Damage +2
  • FroznBankeepicture
    starstarstarstar
    Power8AbilityConfidence : +4 Life
    Damage1BonusRevenge: Power And Damage +2
  • FroznBankeepicture
    starstarstarstar
    Power8AbilityConfidence : +4 Life
    Damage2BonusRevenge: Power And Damage +2
  • FroznBankeepicture
    starstarstarstar
    Power8AbilityConfidence : +4 Life
    Damage3BonusRevenge: Power And Damage +2
40 characters
missions icon 21 missions
Bonus Revenge: Power And Damage +2
Just as they were leading a peaceful life at the top of Mount Glatz, the Frozn were struck down by a strange malevolence. Pollution coming from Clint City caused a heat wave that destroyed their ecosystem and upset their lifestyle: a delicate symbiosis of men of the mountains and techno-loving yetis. So, led by the glacial Kalindra, the Frozn are marching towards the city to cast a chilling effect on the inhabitants of Clint City...
  • At level 1: min 1 068 Clintz
  • At level 2: min 911 Clintz
  • At level 3: min 850 Clintz
  • At level 4: min 1 125 Clintz
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33 comments on Bankee

Friday 01/06/2012, 13:48

I wouldn't call this card shaky. Rather, it gives you several options depending on the situation. Shaky, no. Versatile, yes! Rate up if you've got a brain.smiley

Friday 01/06/2012, 16:24

Confidence/Revenge actually makes Frozn much less predictable as you're not forced to lose a round to get the next card going.

So underrated :3

Tuesday 05/06/2012, 14:19

"Here's my problem with Bankee: He's too predictable. If you win or lose, you're most likely gonna play him."

So...because he's not going to be your opening play, he's horribly predictable and people shouldn't bother with him?

Wednesday 06/06/2012, 21:07

I just saw this card
and this might be crazy
but it looks good
so use it, maybe?

Friday 09/08/2013, 05:44

Quick scope with the DSR 50 on fourth level art.....
Wait, does anyone know I'm talking about?

Wednesday 06/06/2012, 11:52

WOAH lets talk about he sucks looool

yeah


:NO:




suddenly i dont love Mikaal any more smiley

Wednesday 03/10/2012, 16:24

Bankee is a very useful card.

Yes you can't use his ability and bonus together, and both of them are inactive in first round. But this card provides Frozn clan what it needs: Card to be played after winning a round. That's why, it's similar to Ayah. Frozn clan needs some cards like Bankee and Ayah which have ability which can be used after winning round.

On the other hand, I don't agree some comments here: They say that Frozn is less predictable with Bankee. That's not right, they're much more predictable with him. You lost 1st round, won 2nd round and everybody in this world would know that you're going to play Bankee(or Ayah depends on which exists in the deck) in 3rd round.

These type of cards doesn't avoid being predictable, but they provide versatility and power. Now you don't need to lose 3rd round to win the fight, Bankee(or Ayah) may bring you the victory by expanding life gap enough after winning 3rd round. That makes Frozn more dangerous, your opponent will think twice before 3rd round. Did you give too much pillz to Bankee(or Ayah) and sacrificing 4th round? Or are you preparing to 4th round and it's just a bluff? Total danger, very versatile.

When I'm going to generate a Frozn deck, I'll put both Bankee and Ayah in it.

Friday 01/06/2012, 21:35

after using him I can say this card is actually quite good.
but has its downfalls.

cards like Yookie or even Jayzel ruins his confidence turn,(any other SoA is also not very pleasant to face).
not a card you want to use on the 1st turn...
can't have both ability and bonus which means SoA and/or SoB forces you to play a lot more predictable.

however SoB seems to be less painfull to face with a card like this. also he bypass most DR with his ability +4 life is pretty good.
the clan suffers when they don't have revenge having a card like this can stabalize the clan greatly while not making them to powerfull(immagine if his ability wasn't confidence...).
Teamed up with Sah Brinak and there isn't SoA around? yes that will become a great combination of cards.

many may think Frozn is blessed with their bonus But I think it is rather a curse(looking with ELO perspective eyes).
without bonus(revenge) they suffer and with revenge they become to powerfull. UR compensates this "to powerfull" by giving the characters beneath average stats or bad abilities. But to compensate this suffering on confidence turns they release cards like this who are easily stopped with SoA.

I like the mind game it creates when not facing SoA and/or SoB but nowadays almost every deck contains both of those abilities/bonus it will be hard to use this card effectively as Mikaal is more solid and they have many great low starred characters (Annuqa, Sah Brinak, Tiwi Ld and Haaken) he will fail to find a spot in your deck.

still not a bad card when used right smiley

Monday 08/07/2013, 16:50

Look how sad the bear is in the second art.... melts my heart so it does...

Sunday 24/04, 23:30

New buff
8/1
2*

+4 life confidence for an 8/5
Or great 10/3.

Then as 3* with new semi evo buff
8/6 or 10/4. I have no complaints

Saturday 09/06/2012, 00:02

just realised when against drs this card is usually a 8/5

he has either 8/7 (which is 3 more gap then Mikaal)

or an 10/5 which (1 less gap the Mikaal)

Wednesday 12/06/2013, 11:42

My first review ever from me, dont be so tough smiley

Bankee

Pros:
Nice 8 power, good for a 4* star.
Awesome ability, which can help you pretty much.
If bonus is activated, it makes this card 10/5
Nice artwork smiley

Cons:
4*star, which makes it hard to fit in ELO deck.
Without bonus, damage is 3 which is pretty low.


Overall: I like Bankee, nice power and nice ability. I should give this card
7.5/10

Thursday 14/06/2012, 20:18

deleted just made my deck any ideas?

Monday 02/07/2012, 05:33

deleted smiley