Start shaking infidels! The Sakrohms spread the word of the Creator-of-All-Things and Great Cosmic Entity, Glibon Dashra Sakrh, the old-fashioned way. These missionaries are trying to convince the government that the only way to avoid a war against other stellar peoples is to burn all works of science-fiction as they are a vehicle of anti-alien sentiment.

Clan Bonus: bonus -8 Opp Attack, Min 3

Each clan has its own secret plan for the domination of Clint City. To achieve their goals, they send their best elements on perilous missions! Who will be the first to succeed? All the Clan missions are listed on this page. Some will be only be unlocked after the previous ones have been completed. Others are secret and you must complete them to find out what their objectives and rewards are.

0 missions completed

What decks can be made with this Clan? Does it have to be played alone or with another one? With or without Leader?
If these are the kinds of questions you've been asking yourself, the Public Presets are just the thing for you! They are decks created by players which everyone can score and comment on.On this page you will find the Clan's most popular presets.

43 comments about Sakrohm

Sunday 24/04/2011, 20:42

What i never understood is how upper does -2 more to attack and has the same min as Sakrohm. Imo they should change the min for Sakrohm to one.

Friday 01/04/2011, 11:24

One of my personal faves smiley

-Generally solid power. Murray, SkrumxxT, GraksmxxT, Sigma and obviously the great Guru Cr.
-Amazing defensive abilities. Lifegap, poison, damage reduction. Scary scary combo. Jautya, Murray, Sigma, Wakai, Uranus, Graksmxxt
- Obviously, Sakrohm are famous for the two best damage reducers in the game, GraksmxxT and Uranus. -5 min 1 is very, very depressing for your opponent to go against. Very.

-Their primary flaw is their ability-reliance. SoA demolishes pretty much all their cards. Weak base stats also suck when against SoA, so you've pretty much lost the fight if you're against GHEIST or Roots.
-Weak raw damage. Murray, SkrumxxT? Against SoA their damage is terrible.
-GraksmxxT and Guru Cr are permanent banned for elo, and Sigma and Uranus are also in danger of being the next cards to join them. Not good.

Highlighted cards:
2* Wakai, Na Boh, Nimestiec
Wakai is a mini-Murray, Na Boh has great synergy with the other damage reducers and lifegapping cards in Sakrohm. Nimestiec is amazing in low-pill fights.
3* Uranus, Corrina, Ngrath, Sigma, Murray, Ludwig
Uranus is amazing when allowed in elo, but she's banned most of the time. Corrina is like a Nimestiec upgrade, and Ngrath is virtually the Uppers' Oxen. Sigma has the best poison in the game, and Murray is a very solid upgrade of Wakai. Ludwig is quite underestimated, though I'd take the other options before him.
4* Petra, GraksmxxT, Jautya, TrinmkkT
Here come the beasts! Petra is a pain to almost anyone, GraksmxxT is obviously a god and banned. Jautya is a fantastic lifegapper, and TrinmkkT is like a mini Peeler from Junkz, and very underrated. All of these cards are excellent.
5* Guru Cr, SkrumxxT, Eris, Sol Hona
Guru Cr, do I really have to elaborate? He is basically a Petra upgrade. SkrumxxT has amazing potential stats, though his base stats are a problem just like most of other Sakrohm cards. Eris is pretty good, and Sol Hona is average, so I'd choose the others before him.

To finish off, I think Sakrohm are amazing. However, SoA is one of the most common things you'll face in elo, so they have a problem in that department. But Survivor is mostly where they see play, so it's fine. Let's see the ratings...

elo 7.5/10 [I want to give them more, I really do, but they are easily destroyed by SoA so I have to be harsh]
Survivor type elo 9.5/10 [Especially when Uranus and Sigma aren't banned, they shine in this area]
Survivor T2 9/10 [They shine mostly because of GraksmxxT and Guru Cr, who are both a pain to face]
Deathmatch type 1 6/10 [They fail in the damage department]
Deathmatch type 2 6.5/10 [GraksmxxT? I dunno, I still think they fail here]

Wow, what an amazing clan. GraksmxxT is probably what they are most known by, especially in Survivor T2. Just steer Sakrohm well away from SoA, and they can do you wonders.

Sunday 01/09/2013, 04:41

Sakrohm... Ah yes, my first clan... Honestly, the main thing that initially drew me to Sakrohm was the tentacle beasts. GraksmxxT and TrinmkkT (misspelled I'm sure. This clan is almost as bad as Vortex about putting random consonants in names, also a plus) If Mystery Science Theater had a favorite clan, it would totally be Sakrohm. The sci-fi, space culty goodness has few limitations.

However, I must speak about one of these limitations... There is one glaring omission to Sakrohm that troubles me. A disturbing lack of awesome robots. I realize that, again, Vortex is leading the league in awesome robots, but Sakrohm is lagging behind the Junks (Quibk is the game's best robot, hands down. Nobrodroid isn't bad either.), GHEIST (Arkn, Mechakolos, Gork is half robot), even La Junta has 1 1/2 cool robots. (Dugan and Ed 12) Sarkrohm has Gastroboy. Gastroboy is cute and all, but doesn't quite fit that awesome, Tokyo destroying robot dynamic that Sakrohm needs.

I'm certainly not trying to complain. This clan certainly has no shortage of awesome cards. But whether we're talking R2-D2 style utility droid, human like android, a Mega Man boss style death robot, or a straight up ripoff of Johnny 5, we need some sweet robots going on in this clan. At least one or two, just to move Sakrohm up a little bit in the echelon of clans with robots.

Also, I would like to point out, that this is the first time in my life that I've ever been able to actively campaign for more robots. Thank you, Urban Rivals, for providing me with this opportunity.

Tuesday 21/12/2010, 01:52

One of the most iconic old clans, if only because it is the home of two of the most famous damage reduction cards in the game in Uranus and Graxxmxxt (or however you spell it). That tag-team has stolen more games than any other duo put together.

Monday 15/04/2013, 22:09

A character based on Nibbler (Futurama)

Name: Nibbles

1* power=5 damage=1
2* power=7 damage=1 ability: confidence: -3 opp. life min 2

Bio: Nibbles is the cutest thing you have ever seen when you first look at it, which makes it Wakai's arch nemesis. They constantly fight with each other until another clan member breaks them up, the only problem is that whenever Nibbles thinks he has the upper hand, he attacks with no mercy, which can be very helpful when he does it to the clan's enemies.

Thursday 07/08/2014, 11:32

Name : Meryl
Bio :
Meryl was a famous actress from the Uppers and would never try to quit her job just to enter some other society just like the Sakrohm. But shockingly, she turned up in front of Sakrohm's temple, begging the first person she met,Embolt to let her join the clan. Nobody knows why she came so suddenly but who cares? She's a good powerhouse! As long as she won't betray them as a spy for the Uppers...

lvl 1: 3/1-an actress, looking posh and carrying a handbag with a logo of the Sakrohm and lifting up her hand to show a diamond ring
lvl 2: 4/2-she is now wearing a blouse and a matching skirt and holding a shotgun with both hands, smoke coming out of it, which means she'd shot something
lvl 3: 5/4-she is wearing the sakrohm's suit (like the one Virginia wears) carrying plasma guns and firing them(something like Sol Hona at lvl 4)
lvl 4: 6/6 (ability:+2 Power)-wearing the same Sakrohm suit only that there is black spots all around the suit and holding a huge plasma gun like holding a parasol

Thursday 05/02/2015, 14:08

Time for my "What this Clan Needs", inspired by someone's post campaigning for more robots.
What this Clan Needs:
Name: U Foe
Bio: Sol Hona's new space ship was a huge success! At least, until Fuzz walked by and overcharged the systems. Now it can move on its own and is very aggressive. Thankfully, Dobbs Ld has been able to program it to fight for the Sakrohm. Thankfully, that is, for the Sakrohm. Everyone else is definitely not thankful.
Level 1: 1/1, ability at level 5
It shows an ordinary space ship with a Sakrohm logo on the front. Fuzz is seen strolling by.
Level 2: 3/2, ability at level 5
The lights on the U.F.O. are on and resemble a face.
Level 3: 5/4, ability at level 5
The spaceship is now flying around with no pilot.
Level 4: 6/5, ability at level 5
The U.F.O. is now much bigger and flies around the GHEIST lab menacingly.
Level 5: 8/6 Stop: Damge +4
It shows the spaceship using laser blasts to annihilate the GHEIST lab.

Saturday 07/11/2015, 10:26

suggestion on Sakrohm new clan bonus:
-8 atk min 3 & +2 atk

Saturday 20/04/2013, 13:28

Name: Alalu
Ability: +1 pillz, per damage
Stats: Lv. 1: 2/1, Lv.2: 4/2, Lv.3: 5/3, Lv.4: 7/4
Bio: Alalu joined the Sakrohm after her riveting performance on the Clint City News. It was no surprise when her boss decided for her to cover any scoops on alien planets, for alien viewers.

Thursday 22/08/2013, 23:33

the ending animation for Sakrohm is not full screen when you see the background of outer space. why??????????????????????????????