All Stars

The new generation snack "ChocoMuscles", that claims to make you lose weight while pumping up your muscles, has just hit the stores and more and more Clintizens are giving up exercise to idle away their days munching on them. The stadiums are no longer being tended to and the race courses have turned into dance floors for the Junkz… United by Eyrton, Clint City's top athletes want to save the city and restore the truth: to gain muscle, you need to get punching!!!

Clan Bonus: bonus -2 Opp Power, Min 1

Each clan has its own secret plan for the domination of Clint City. To achieve their goals, they send their best elements on perilous missions! Who will be the first to succeed? All the Clan missions are listed on this page. Some will be only be unlocked after the previous ones have been completed. Others are secret and you must complete them to find out what their objectives and rewards are.

0 missions completed

What decks can be made with this Clan? Does it have to be played alone or with another one? With or without Leader?
If these are the kinds of questions you've been asking yourself, the Public Presets are just the thing for you! They are decks created by players which everyone can score and comment on.On this page you will find the Clan's most popular presets.

45 comments about All Stars

Monday 05/05/2014, 17:35


Lvl 1 : 2, 2
Lvl 2 : 3, 2
Lvl 3 : 5, 3
Lvl 4 : 7 ,4
Lvl 5 : 8, 5( support: +3 atk )

Muscle guy, goes to the gym 12 hours a day, never give up on sports, MuG spirit made eryton invite him to the clan, rumors said that he has carried a 390 KG of dumbbells in one hand !!!

Do u guys love it ?!

Wednesday 28/10/2015, 17:31

Somebody once told me the world is gonna roll me
I ain't the sharpest tool in the shed
She was looking kind of dumb with her finger and her thumb
In the shape of an "L" on her forehead

Well, the years start coming and they don't stop coming
Fed to the rules and I hit the ground running
Didn't make sense not to live for fun
Your brain gets smart but your head gets dumb

So much to do, so much to see
So what's wrong with taking the back streets?
You'll never know if you don't go
You'll never shine if you don't glow

Hey, now, you're an All Star get your game on, go play
Hey, now, you're a Rock Star get the show on get paid
And all that glitters is gold
Only shooting stars break the mold

It's a cool place and they say it gets colder
You're bundled up now but wait 'til you get older
But the meteor men beg to differ
Judging by the hole in the satellite picture

The ice we skate is getting pretty thin
The water's getting warm so you might as well swim
My world's on fire. How about yours?
That's the way I like it and I'll never get bored.

[Chorus 2x]

Somebody once asked could I spare some change for gas
I need to get myself away from this place
I said yep, what a concept
I could use a little fuel myself
And we could all use a little change

Well, the years start coming and they don't stop coming
Fed to the rules and I hit the ground running
Didn't make sense not to live for fun
Your brain gets smart but your head gets dumb

So much to do so much to see
So what's wrong with taking the back streets
You'll never know if you don't go
You'll never shine if you don't glow.


And all that glitters is gold
Only shootin' stars break the mold

Sunday 11/03/2012, 01:21

All Stars need the following sports

dodge ball
rubix cube (yes i said it)
golf ( not mini golf like Terry Cr)
and bull fighter

Saturday 27/08/2011, 15:01

they should make an All Stars card of Quidditch! haha smiley

Friday 18/02/2011, 04:00

~All Stars Guide~
-The Power Reduction Conundrum:
For all of us quibbling over the which is better: plus power or minus power, I'm going to put in my two cents (or rather 2 dollars since I tend to ramble and digress) on the matter. When we get to the crux of it, it's all about ratios. With attack manipulation, it's a plus or a minus straight off the top; it never changes, no matter what power your cards are or how many pills you have used. However, when we get into power manip, we notice that a low power battle results in a larger pill differential than in high power battles. Basically, attack manip is plus or minus, but think of power manip as multiply or divide. So that brings us to the crucial question: which is better, + power or - opp. power? Many will argue that -opp. power is superior because of the aforementioned ratios. For example, some say Trish is far better than Rei (and that's not because of the 1 damage difference). Thus, do All Stars have a better bonus than Bangers or Ulu Watu? Say Rei and Trish are going up against a 6 powered card. Rei has an 8/6 (1.33) advantage while Trish has a 5/3 (1.67) advantage. Trish dominates whilst Rei holds a slighter edge. But if the tables are turned and you are against a 10 powered beast like Nanook, she has a 10/8 (1.25) advantage over Rei while holding a 7/5 (1.40) advantage over Trish. Trish gets dominated whilst Rei has a decent fighting chance. What I'm saying is that while lower power ratios helps you more if you end up ahead, it also hurts you more if you end up behind. Furthermore, there is yet another factor which is attack manipulation. Similarly, low powers are affected more than high powers, and hence -opp. power helps more when you have attack manip but also hurts more if you are against it. In conclusion, the answer to the question is that neither is better than the other. The key to this so-called phenomenon lies simply in math. Anyway, enough ranting on theoretical scenarios and on to analyzing the All Stars clan...
-The All Star Application:
Some cards that I'd like to highlight are Randy and robb since they utilize their bonus so well. Randy is the epitome of a good, solid card. Neither SoA nor SoB cripple it, and when unopposed the synergy ensures that you will have power advantage. This is excellent because like I said before, low power battles are only beneficial when your power is higher. Also, that 6 damage is divine. Robb is the ultimate power reducer at -5. When you reduce that much, it is quite difficult for your opponent to come out ahead so once again All Stars is taking full advantage of the power reduction theory by not letting the opposing card have more power than yours. However, robb is significantly weakened by SoA/SoB and his 4 damage is just average. These two are prime examples of how All Stars can succeed with low base power, but what happens when you add in solid base power? That brings me to cards like Jessie and Marina who have a really hard time losing. Jessie's life gain combined with marina's damage reduction brings yet another weapon to the All Stars arsenal. Add in cards like Miss Jessie, Stacey, Essie, Amelia, and Asporov and you should have no problem building a mono deck with these guys. If SoA/SoB starts becoming a big fear, then the All Stars bring in Davina and Karen. Depending on personal preference and playing style, you may also choose to go with cards like Loma Noju, Alexei, or El Gringo. Loma Noju has crazy life gapping skills so he can be a real game changer. Alexei only gets playing time because Striker is banned, but his SoA and decent stats make him quite useful in elo. El Gringo is a beast if you have the space. He is like robb with the double reduction, but it's the 7 damage that sets him apart. All in all, All Stars has a lot of great cards as you may still find usefulness in characters like Ashley, Oyoh, Eyrton, and Cesare.
-The Benchwarmer Deviation:
With all these good things being said about All Stars, the clan does still have it's flaws. Attack manip is a major pain because of the low powers. Remember when I said it is great when it's on your side, but devastating when you have to face it? All Stars only have Kang and Spudd, who are average at best, and Frank, who is unusable. A majority of the time, you will find that attack manip is working against you, making it very difficult to win battles. Hence, all those attack manip clans are tough fights. Speaking of Frank, many All Stars have too low base power to operate in the meta (Allison, Liu, Bhudd, Hammer) and rely too heavily on their bonus. So Nightmare and Piranas will be trouble. Furthermore, All Stars are lacking in the useful crs department (sorry Terry Cr, but you suck). Lamar Cr is awesome but banned and hard to come by, thus I'm hoping UR releases a beastly legendary card.
Overall, All Stars is a balanced clan whose defining feature is the -2 opp. power bonus. Pretty cheap, but good ones a little expensive. I like them with Vortex

Thursday 16/02/2012, 20:41

I'm still amazed to see that I haven't seen a well organizated in-depth review of this clan, so I'll make history by making it (it sounds so repetitive, lol).

Power manipulation, a lot of powerful and tricky cards... Yes, overall a great clan to start the game. They're brilliant when it comes to almost every gaming mode, as they rapidly succeed with their great abilities and cards. Some good examples about how nice they are could be the incredible Damage Reducer, Marina and the almighty yet expensive Lamar Cr. Both of them which are now on the line of becoming part of the "Elite" of this game's cards.

Sounds cool, I know. If you couldn't stand the first part, then just wait till' you see their damage points! Actually, they combine almost perfectly Damage and a very solid Power to make these cards shine. Their bonus as I've mentioned is one of the most devastating, frustrating and cruel bonuses that can ever exist on this game: -2 Opp. Power Min. 1.

But, not everything that shine is gold. Some cards are unbalanced and for a logical reason, like Essie (Extremely high Power but low Damage Points for her number of stars) or Sigurd (Perfect Damage but a considerably low Power). If they were all balanced it'd be such a BROKEN clan, leading to multiple bans every weeks and ruining all over the party. I know you wouldn't like that, so don't complain about some cards being "weak".

Their price couldn't be better, such a fantastic clan with such a cheap price is rarely to be seen now that the game is under a severe inflation of the prices. Got no money at all? Try these guys, they won't fail you. And also if you're a beginner use them, you'll keep having a winning streak in the beginning rooms. Morphinomenal.

Want to level up your power? Most of the high-leveled cards are tough to beat and usually aren't pricey. I bet a novice can get an Eyrton as soon as it reaches level 14 so he can start kicking butts! Of course, there are expensive but replaceable cards, like Alexei for Striker (the ONLY thing that changes is one Damage Point and... 10.000 Clintz?) Good deal bro.

Having a hard time with them? They're not all about guts! They're bout' you using your brain! Don't hate on them, you'll love them at the very first moment you play with this clan, so don't get pissed off and keep the good work up. Be perseverant and eventually you'll be a master!

Wednesday 11/04/2012, 00:18

K people

I am Darth Jacob

After going through most clans I discovered that All Stars and Skeelz make the Ultimate comination
All Stars have a very good bonus and decent abilities and spa or sob don't hurt too much
Skeelz have Kick ASS abilities but a Weak bonus that is useless against anything without soa or sob


Together they are the best

Adding an Eyrik to the mix helps too

Rate green if you like it

Rate green if you don't smiley

Tuesday 12/11/2013, 21:25


Thursday 23/01/2014, 07:45

Amazing Clan with Bonus Super Efective smiley

Friday 21/02/2014, 05:07

Another Character by Me! Valenine smiley! Yay~

Name: Alisa
Ability: Revenge: +4 damage.
Lvl 1, 5/1, A brown haired woman, in a light blue ballerina's outfits, with a small see-through-sparkly-frilled-skirt. She is seen practicing on a very thin balance beam, almost impossible for any human to stand on! She has her eyes closed, and appears to have a highly confident smile on her face. Her hair is pulled far back, into a bun, with a few strands coming loose.
Lvl 2, 6/1, The woman has her in a small ponytail, this time around. Her frilled skirt has gotten much longer, and is even more sparkly, and eye-catching. It is still the same colored outfit as before. The number "3" is written on the back of her jersey, and is outlined in turquoise, and glitter.
Lvl 3, 7/2, The woman has a blue hairband now, and her hair is now flowing freely. She is twirling with amazing speed, and Grace. Her outfit is now completely turquoise, with some baby blue outlines and accents. The number "3" on her jersey is even more sparkly, as well as her skirt! Which has many more frills, and her shoes have lace flowing off, elegantly.

Bio: Alisa is a Russian gymnast, known for her amazing displays of balance, that defy the laws of gravity, and physics! Don't ask how, they just CAN. She has won many Olympian gold medals, for her home country, sometimes just by showing up. Literally she enters thing place, and the other contenders give up. When she hears word of an old friend entering something called the "All Stars", in a huge city known as Clint City, she decides to visit, and upon seeing the truly exhilarating life her friend now lives, she joins her in the All Stars. They know fight the other clans together, as the Bull Rider, and the Ballerina. Many thinks Gymnastics is a delicate sport for little itty-bitty 22 year olds, but if you ever get into a skirmish with Alisa, she'd prove to you the "Delicate" thing is a load of bull.