The battle between the clans has plunged Clint City into total chaos, and with all the emergency and Rescue services stretched to breaking point, the city's residents are alone and unprotected. Outraged by this desperate situation, Kerry has decided to create a clan of elite Rescue workers. Ready for anything to achieve their mission, they won’t think twice about wiping out anyone who gets in their way.

Clan Bonus: Support: Attack +3

Each clan has its own secret plan for the domination of Clint City. To achieve their goals, they send their best elements on perilous missions! Who will be the first to succeed? All the Clan missions are listed on this page. Some will be only be unlocked after the previous ones have been completed. Others are secret and you must complete them to find out what their objectives and rewards are.

0 missions completed

What decks can be made with this Clan? Does it have to be played alone or with another one? With or without Leader?
If these are the kinds of questions you've been asking yourself, the Public Presets are just the thing for you! They are decks created by players which everyone can score and comment on.On this page you will find the Clan's most popular presets.

93 comments about Rescue

Wednesday 02/03/2011, 09:18

I'm amazed how the top-rated comment is that Rescue needs Pillz manipulation...
I think people fail to realize that Rescue's own bonus is a form of Pillz manipulation. Massive attack manipulation= less need to pill up. Introducing direct Pillz manipulation will simply make Rescue more OP, which leads to more bans.

Rate Up if you agree.

Friday 24/12/2010, 21:49

Learn to master Rescue and you will be unstoppable.
...Learn to counter Rescue and Holy Crap...

Sunday 01/04/2012, 02:11

March 31, 2012

New Standard Usable characters
Ash(3* 7/3 heal 1 max 8), Benson (4* 6/6 confidence + 2 life), Beverly (3* 6/4 Stop Damage +3), Buckler (3* 6/5 Protection Power & Damage), Cliff (5* 6/8 Revenge Stop Ability), Gordon (4* Courage Power +2) , Joana (3* 5/5 Power = Power Opp), Katrina (2* 4/5 Protection Damage), Krash (2* 7/1 +2 life), Lothar (2* 3/5 -3 Opp Power min 4), Nancy (5* 7/5 Confidence +1 Life per Dmg), Pastor (5* 7/6 -4 Opp Damage Min 2), Sledg (5* 7/7 Protection Bonus), Scott Ld (4* 7/4 -2 Opp Damage Min 2), Vinny (2* 5/3 Stop Power +3), and Wesley (3* 6/4 Confidence -3 Opp Power Min 4)

(I like Aurora over Nancy, I got and sold Nancy the week she came out Now I have to buy a Nancy)
Sadly this leaves out a lot of my favorites from this clan like Alec Cr, my first Cr, Marco Cr Kerry and Even Lea. However I think they still have nice variety between the cards. First off they are Rescue in Mono decks Rescue are my favorite clan to go with because of that +12 att. Besides that you have 2 DRs, 2 Stops, 3 + Life (although 2 are Confidence), 1 Revenge SOA, and Decent Damage all around.
Now there is one HUGE flaw in using Rescue in Standard, which might turn a lot of people away, is Rescue are bad in split decks because there bonus is support. You might be thinking well I'll just use them in a Mono deck and everything will be fine. The problem with that is in a split deck you can get the best standard cards from 2 clans that's twice the amount of options, triple if one of your clans is Skeelz Vortex or Bezerk. With a Rescue Mono deck you have 4 usable 5* cards while if you have a split deck you can have all 8 spots filled with powerful 5* cards if you chose the right clans.

Conclusion Only die hard Rescue fans will use Rescue in the New Standard format. Other than that you will strictly see them in Extended play

Monday 30/01/2012, 04:13

New Card Idea:

Name: Anna

Description: The kitchens at the Rescue Headquarters are constantly busy. They serve firemen, medics, patients, Glosh, and many more in a single meal. Heading all of the staff is Anna, who has made it her own personal mission to change the eating habits of all Clint Citizens for the better.

Level 1: Power- 5
Damage- 1
Ability: Protection Power
Bonus: Support: +3 attack
Description: A thin woman with blond, curly, shoulders length hair is sampling a spoonful of soup from a large pot. The pot is on a stove and contains pieces of potatoes, carrots, and peas. The woman is wearing blue scrubs with a pristine, white apron on top.

Level 2: Power- 8
Damage- 1
Ability: Protection Power
Bonus: Support: +3 attack
Description: The same woman from above is giving the player a stern look. In one hand, she has a sketch of a food pyramid. In the other, she is handing out a bowl of the soup mentioned above to the player.

Based off of Anna-Britt Agnsäter (developed the first food Pyramid, new cooking techniques, and new cooking instruments)

Rate green if you like!

Saturday 08/10/2011, 23:51

I guess the main problem of the Rescue is that they never had a great 3* card. 3* is your bread & butter. And almost all clans have their great 3*. Let's have a look.

All Stars - Robb Cr - 5+(-3)+(-2)/4.
Bangers - Well, that's their problem too. But they have 10/4 Loocio, 8/6 Garrick and 8/4 Dr Juicy Lord, who is still good despite his age.
Berzerk - Lola 6/4+2 defeat: + 3 Life.
Fang Pi Clang - Elya Cr was good once. Now it's Zhu Tang 8/2+2 +1 Life Per Damage.
Freaks - Olga 8+(-2)/3 and their bonus.
GHEIST - Leviatonn 6/5 all-stop.
Jungo - They don't have one great 3* like GHEIST. Instead, they've got Scopica, Nyema, Rodney, Odile, Boohma, Jalil Radek. All of them are good. ALL.
Junkz - Tremorh. Power, damage,ability, bonus - he's got that all. Great card.
La Junta - Trish 5+(-3)/5+2 (power reduction minimum kills Oshitsune, Caelus Cr etc.) and Jane Ramba 7/4+2 with DR.
Montana - Lyse Teria Cr, the member of the big 5 (acually, it's a 3*, but it should be counted as 5*, since she is ine this club) herself. Expensive? Well, Mona will be enough for you. 6+(-2)/4 with their bonus. Beats 87% cards in game.
Nightmare - I will probably surprise you but... Pan! 7/3 SoB +3 Life. Great overall card!
Pussycats - And the prize is shared by Muze and Cherry. Their combination at 3* lvl creates killer mindgame for opponent (considering the bonus is active).
Roots - Like Jungo, Roots are well equipped with 3*. Noodile Cr, Yookie, Jeena, Rico, Gertjan, maybe Nahi Cr. Actually, this variety of 3* made them the best support clan nowadays (who would like SoA DRs).
Sakrohm - Uranus 5/5 with cruel DR and bonus that will make you pill (if you don't have your own attack manipulation). Also Sigma, the only card with Poison 4.
Sentinel - well, not that good, but Melvin. Staple in all Sentinel decks, their only good DR.
Skeelz - Praxie 8/1 -3 life min. 0, Chiara 8/4 Revenge: - 2 Power. Scary, scary cards. Chiara is a good splash card, and that means she is good card by herself, not only because of bonus or her clanmates.
Ulu Watu - Nanook. 8+2/4. Simple, but powerful, as all good Ulu Watu are.
Uppers - Meets Mr. Double Attack Manipulation, Zatman. One of the greatest 3 of all times!
Vortex - Deea. 6/5 with attack manipulation and their bonus. Not very great about her, but she is just bread & butter for Vortex player.

Rescue have Elvira, Slyde, Anita, Joana, Tanner, Ash, Beverly, Lobo, Bobby, Mark. Let's check out them with mentioned before 3* legends)

Mark - weak, weak card, non-dangerous bluff. Cherry laughes at him.
Bobby - shaky and not-so-great to forget about being shaky. Too many risks, like with Roots 3*.
Lobo - well, some people play with him. He has enough big damage; he's like mini Ghoub. Will you wield 5-powered card in Elo? If you do, that's your choice. But remember - Trish is looking for him.
Beverly - Not so bad card at SoA weeks, acually. But - GHEIST are banned, it occurs, you know) And you could use a 4* slot for the greatest Stop card, Glosh, who will stop all SoA cards, without any exceptions. Without ability, Beverly is weak card, actually. Will she like revenged Chiara?
Ash - If only his ablity was slightly better... too low minimum, too little healing. 7/3 are good stats though. But what if he meets Sigma?
Joana - ah, girl from starter. Not so bad at all, but weak vs SoA or SoB. Imagine Smokey Cr or Mona around her. Damn, even Radek is enough on higher pills.
Slyde - for me good card, but... Melvin is slightly better, due to SoA resistance factor. Scary bluff, but not for Scopica.
Anita - good stats, good gap potential but... it's predictable. See her coming? Prepare Uranus or Jeena.
Elvira - well, I guess, this is it. This is Rescue main 3*. But that's only because they don't have another SoA. At all.

But... don't you have a feeling Elvira is kinda weak against another good 3* cards?

Rate green if you've appreciated my effort, and you wanna a new (or even the first one?) great 3* for Rescue clan!

Sunday 06/03/2011, 19:08

Get a bunch of Rescue cards,you are a collector.
Learn how to use them,you are a Conqueror.
Learn how to counter them,you are God.

Saturday 31/08/2013, 11:00

Wow..... the UR Staff really do hate the Rescue, they r my favourite clan in this game but they also have the weakest pwr cards & it was ok kuz the Rescue had the so called "Best Bonus" in the game but then came the Huracan clan.........
Not only do Huracan cards have better stats but they also have a better bonus( The new Best Bonus )
The Huracan have a great advantage that the Rescue dosent have & that is " Huracan don't need to be ina a mono deck & that means using a Leader in an extended Huracan deck isn't a tough question but using a Leader in an extended Rescue deck is a tough question (FYI, I beat a guy using Hugo in a Huracan Deck )
So in my oppinion all Rescue cards should get 1 pwr added to them, get a better Bonus or there bonus should be "Atk +12" not "support Atk +3" kuz if not the Rescue are just not worth playing & since i'm stubborn enough to not use other clans i won't. be playing much.................................:thumbsup:

Rate Green if u agree & if u don't agree with me :-d

Sunday 26/12/2010, 15:02

Rescue - The a$$ saving clan
Highlighted card Alec Cr marco Kerry slegd Aurora Cliff Lea Elvira and many more
Now lets see cons and pros

+Massive attack manipulation great against cards like caelus (+12atk)
+Decent damage
+life manipulation
+awesome abilitys which boost them alot e.g marco Alec Cr wesleay

now lets see the cons

-low power even with bonus its kinda low so they depend on abilitys
-Piranas/nighmare Hurt like HELL
-To get that awesome bonus they need to be mono or else they suck
-UR staff hates them as they ban a $hitload of cards (Elvira OP u kidding me ohh wait Ghoub is unbanned bann him ban Larry ban all of them if you have time)i mean its a bit too much
-Needs more 5* for survivor t2
-Worse art in the game in my opinion exept 4 cards Ghoub Sledg Aurora and alec cr

Now my ratings
Survivor T2 6/10
Survivor T1 9.5/10
Elo 6/10 i would give them a 9 but there are too many bans :eek:

Thursday 24/02/2011, 19:56

Idea for Rescue:

Card Name: Jake

A childhood friend of Kerry and a fierce admirer of her, Jake asked for her hand in marriage hoping she would accept. Though she was flattered, Kerry refused her friend's proposal. Not one to give up easily, Jake declared himself as Kerry's bodyguard, and vowed to protect her no matter what. And his first mission is to find the one who crippled his beloved... and eliminate them.

Lvl. 1: 3/2

Lvl. 2: 5/2

Lvl. 3: 6/5 Ability: Confidence: Damage +4

Monday 04/04/2011, 00:23

They don't have an 8 power.......