offline jerromy Hero Legends of the Dark
Wednesday 13/06, 21:27

I thought of some improvements for type 3

1: a no double's rule.
2: a min of 12 cards needed
3: a mini of 40 star - 50 star max limit.
4: the timer should be shorter like tourney short. cause in a survival situation you don't have time to think you must act a n act fast. i see its about 1 min each round that's prity fast.
5: no card band
6: massive punishment for if you bail on more then a set amount of battles in a row.aka bailing on a fight.

all in all its great.

offline jerromy Hero Legends of the Dark
Friday 15/06, 20:04


this is just ridicules an im not even usen all the 5* gheist have no joke i can change vholt for xu-bot an have a 100% pure mono gheist deck.

offline Spikey 13 Guru Comfort In Sound
Sunday 17/06, 01:40

You might do better replacing Vladimir and Gork with Draheera and Darling or Hriger. 5* aren't necessarily optimal, and Vladimir is crap
My example of Kenny and Vholt was just that - an example. Sure maybe you could escape such a situation sometimes, but sometimes a life gap of 15 with your cards damage reduced by 6 in the next 3 rounds will be insurmountable: you'll know as soon as round 1 is up that you've lost. My point is you don't gain anything from staying, and most of the time (except if mission grinding) neither does the opponent

Answer to this subject

Clint City, night.