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New tournament formats

New tournament formats
Saturday 18/08/2007, 16:20
pumpkin - Imperator English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
123 messages
New tournament formats
pumpkin - Imperator - Clint StaffEnglish - Saturday 18/08/2007, 16:20

Hello everyone,

As you know, we make modifications regularly in order to make the game better for everyone.
So, as of Monday, the daily tournaments will change:

New formats:

2 (perhaps 3) new formats will appear with the following rules: no doubles, not more than X stars, and not less than X stars.
It is much less restrictive than ELO mode, but still ensures certain balances exist between players Decks.

Addition of special rooms:

New special tournament rooms will be created for each of the new formats (not required for players of very low and high level). These rooms will be available at all times but matches will count towards tournaments only when a tournament is in progress (like the current system).

Withdrawal of the other rooms from the tournaments:

The matches in the other rooms will not count towards tournaments (even when a tournament is in progress). This is so that everyone plays under identical conditions during the tournaments.

- Lowering of level up bonus during the tournaments:

These changes are being made so that tournaments are played in a “combative” spirit and the rules of Urban are not twisted, giving an advantage too strong on certain types of “way of playing”. The bonus for leveling up a character during the tournaments will be reduced from 5 points per level at 2 points. This isn't meant as a punishment for people who played with certain styles.

Have fun!
-Pumpkin
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0-Jade - Titan - URBAN MADNESS English
Saturday 01/09/2007, 11:05

What is the "Mushroom room"?
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0S CtL - Imperator Português
Saturday 01/09/2007, 12:39

I think Sure Shot was the worst rule this game has ever seen. The random factor increased the "suspense" of every match. People that hate ramdomness many times just doesn't understand anything about math. 100 attack power is a lot. But if you play a 5 attack card with 10 pillz (50 attack power), you still have a third of a chance of winning that fight. 100+50=150. 50=1/3
This means you will lose aprox. 1 third of the time, but you still win 33%. I also like the non-ramdom rooms, but it takes some of the fun of the game...
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0-Jade - Titan - URBAN MADNESS English
Saturday 01/09/2007, 13:25

Just want to ask how can you know how much attack your opponent has at the start of the match? How can you be sure that you must play 5 pills to counter his 100 attack? You can only use math with random once the characters are already fighthing or if you are already on the 4th round. Everything is else is based on luck and not on math.

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Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO

The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.

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