I personally think Graksmxxt need to be banned...this forces peopl to not rely on the all powerful Graksmxxt to reduce damage, I think if they really want to prevent the banning of Graksmxxt was to not give him such an insane abilitiy it was only a matter of time...who didn't see thins coming? A clan with two -5 opp damage? come on one of them was bound to be banned, and I think Graksmxxt was a good choice.
Grak is a powerful card, noone can argue, but the timeing of the ban was pretty bad I guess.
Untill now they didn't give out powerful sakrohms, because he and Uranus were there. I think it should be done in the other way round: if there are too many powerful cards, ban the best of them (or two of the bests).
01zulueta NN, we are talking elo here, so keep in mind 1 graksmxxt only allowed.
You know, people always say "courage sucks because ELO is stuffed with stop opp ability".
But when they talk about graksmxxt they tend to say "He is way to powerfull due to his crazy ability".
Sure, I realize a 4-star power 8 with that ability is pure ownage, but no one realy cared. It's not that everyone played Sakrohm.
I see more players play Nightmare because of kenny than players play Sakrohm because of graksmxxt
I agree though, often you will see Grakxmxxt in non Sakrohm decks., but usually, i see more Uranus, due to star constraints.
Uranus has -5 damage, and is only 3 stars, where Graksmxxt was 4 stars.
I have always anticipated the -5 damage, it's easier to play against than a stop ability cards any day of the week.
now, yes Sakrohm had 2 -5 damage cards, which made them rival Pussycats as a great damage reducing team.
but, i still don't think that Graksmxxt was worthy of a banning. especially, since it really puts a dent in clan playability, you needed the 2 -5 damage cards to be able to anticipate, and strategize, without both, the clan falls apart
but, alas, the min 1 factor is very powerful...
and the bonus of -8 attack is also good, it's like not needing to use any pillz for less powerful cards.