Draheera is a bit unstable as this is not a mono deck, but she'll average a decent 7 power. Mawpin's ability makes her more situational than Eadh, but she does better against attack/power manipulators such as Lea and Tula and has one more damage. Everything else seems okay. Although I have not played in 1200+ elo, so I don't know if different strategies must be used against better players..
Also, is there no way to save a preset without actually owning the cards?
But Anibal's constant 6 damage is better than Z3r0 D34d's less-than-constant 4? Though speaking of him failing to SOA, Anibal and Draheera would fail harder. So I should rethink that. I suppose I'll need to wait until I get the cards and try them before I would know what works the best.
Thanks for the help then.
Krahhl, regarding your suggestion earlier, I like the idea of it, but I'm going to have to agree with shadowcouncil in the fact that you don't want to have Draheera in a half deck. I would actually suggest ditching her for a GHEIST 3* so you can bring in Sargh to replace a Nightmare 2* of your choice. As for Nightmare 2*s, Phyllis is probably my least favorite of the bunch. Personally I'm a Mawpin lover, but I also hate using two revenge based abilities in the same deck.
I considered replacing Draheera with Wardom and Pan with Eadh, but that seems a bit too imbalanced and three revenge abilities doesn't look good. Although Anibal and Wardom can still function without it, just not to their full potential.
The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.