Which one is better. I have gotten better scores with 3-4 hit Ko but most of the players who get 1st use 2 hit Ko so I would like to know which one is better.
Weekly and summer test staff bans got no penalty...
perfect DT result (if not wrong) would b if:
-26*, no ELO staff banned chars on deck
-win 4x with 2* vs 5*
-give KO
-when giving KO have 2pills (more is worthless) OR have 14 life (more is worthless), max 2 points bonus from this
but ofc this is a hard, most usual the best is to have high dmg and low star cards going for 2 or 3rounds KO (most often 4 rounds has no advantage)... 1HKOs r bad idea in DTs if any1 thought of tht, they all have too many stars making battles fast but giving low amount of points
The total deck star count and whether it is T1 or T2 does not matter. Only the cards that are actually in play do.
-four wins with 1 star cards against 5 star cards.
-KO with at least one pill left (La Junta or Fang Pi Clang)
-no staff banned cards
This gives you 47 points. Of course, it isn't going to happen unless your opponent is working with you, which I'm pretty sure can get you banned from ever playing daily tournaments again.
You get two bonus points per pill and two points per life point over 12 at a maximum of two. This means you only need one pill remaining after a KO or 13 life points to get two points. Not two pillz or 14 life.
It's the best combination that will get you to a fast win is what you should use. If you can 2hko your way through all your matches, awesome. If you have to incorporate the occasion 3/4 hit win in, as long as you win it's not so bad.
Krahhl, thx for info was unsure about tht of life, and i though 2* cards cuz i'm not seeing any combo of 1* cards tht can KO (ok, unless ur with one/both of these clans and opp was making the game to help u, but was putting a not completely cheat option), only can see 2*
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