Just to repeat previous good ideas I read in this thread and add my owns.
After each clan received a legendary and they are cycling over time:
1 - Make new legendaries with a mission which needs the previous one. (With hopefully better stats, famous character and artist) By this process legendary would really mean dedication through the game, a bit like XP levels.
2 - Make a Legendary Leader
with a mission which needs 2 other legendary cards to complete
3 - As there is a CR collection % in profile, please put a Ld collection
4 - Create a kind of "divine" card for winning X times in ELO
would have it
), an other one for DM, TQ, Survivor
, etc... (even if I don't have what it takes yet to earn those
In brief Legendary cards are a really neat idea, proof is the number of people struggling for them. I just hope this idea will not stay a one shot and will be extended for everyone's pleasure.
By the way Kreenk Ld
is not staple but not bad either. Because of his lame reputation people mostly overlook him and expect no threat from him. But if you play strategically enough he can turn the match. 9 power with bonus for 3* stars (no random) is nothing to laugh about and the opponent tend to throw their high damage cards when they play second so they are more predictable.
Not an overpowered card but a serious threat if you hold it back for the late rounds.