It all began one stormy night at the Red One Motel. A rat-catcher unlike any other released Xantiax gas into the hotel's air ducts, contaminating all the occupants. Among the first to be transformed were Norman the receptionist, Kawamashi the savant on the run, Beef the trucker and Esther the run-away school girl. Together they make up the first wave of Berzerk clan members and THEY ARE NOT HAPPY!!Get the Berserk Clan in the shop’s packs
yeah, as far as we know, - life does not counted as damage, that is why it pass through - opp damage ability / bonus
but in another sense, - life means reduce opp life which almost equal to "damage" opp life
I think UR should think about it
6/1 +2 life per damage and count - life as "damage" could be interesting and will lift Berzerk name (imagine 9 life gap that cannot be reduced by DR)
of course this card has same problem with Zhu Tang and kenny (SOA and SOB hurts + hard to use since it has low power)
It would be lovely to get a +life per damage card in the next release.. just a thought.. and it would be indeed interesting for a life per damage card not to be affected by DR..
anyway.. lets see the next batch of releases for this clan..
its the first release.. give it a rest guys.. appreciate it for now.. evaluate it when the release is complete and over..
I don't think they will be completely defined by the Backlash ability. Vortex introduced Defeat, and only C Wing has it as an ability. Lack of support to win the round by bonus, lack of a positive ability, and added negative ability will just be too much for a card even if it's a 8/8, unless it's a 4* or whatnot... I think they will need a lot of DRs, Power pumping, Attack manipulations, sob-s and soa-s... Otherwise raw stats, however high, will not be enough for a competitive clan. I think that backlash is more reserved for other clans, to add new flavor to them, and Berzerk will have it too, but not as much as most of us is convinced... idk...