@M-Bison: so why not make them like 25 credits and be happy with it? but 60?! I understand if these decks had random drops as decks like NB, but not like when you can SEE THE FULL CONTENT OF THE
PACK. pfft...
I can't stop laughing at these types of comments...
Here's an idea that would work (but it's really hard to script, so I bet boostr would fail doing it anyway. You make a "capsule shop" with various playable decks. Let's say the
pack would cost 60 credits as now. but it would have like atleast 5 different decks: one deck would be cheaper than the other etc... for example: a GOOD deck with cards worth 20k, a GOOD deck with cards worth 15k, a GOOD deck with cards worth 10k and a GOOD deck with cards worth 5k. and MAYBE a playable deck with cards worth 2k
(so that UR doesn't go bankrupt though i think
Cortez shakes the economics more than any other change/release possible, besides something for
All Stars like a 8/8 with an ability: protection: stats
which won't be released anyway ). in this way people of all lvls would buy the deck to become better and to get a CHANCE TO GET decent cards. In the current way you are basically selling skills (which these decks don't need, obviously, only luck and hope for a not-a-bright playa)
a guide for M-Bison (since he doesn't know how to build decks):
1. press "Collection"
2. press "My Collection" (you get to see your cards, wicked, eh? O.o )
3. put/remove everything you want.
That's the way to play a TCG