Going to turn my attention to Frozn
for a while... I think they are one of the worst clans for ELO
play, because they have been getting all the wrong kinds of TLC. So, here goes:
-3 Opp Life, Min 8
Reason: A sort of Oxen
-like card that can deliver a hit early on thanks to his ability, but will gain little from his ability if Revenge is active. Frozn
need any number of 1st turn hitters that don't become totally OP in Revenge.
This brilliant Yeti engineer has developed a device that transmutes all of his brain-power into brawn in times of crisis. Not even remotely aware of the ecological changes plaguing Mount Glatz, he has come to Clint City of his own accord, hoping to do some extensive field testing.
Courage: Support: +4 attack
Reason: His unopposed stats are a CRAZY 9/6 +16. However, he is diminished by SoA, SoB, not having Courage, not being in a mono hand, AND DR. Would be used to set up 3-round wins or to force pills for higher impact cards.
Gertjan's long-lost brother, Sven, is partially responsible for getting the Frozn
up in arms over the pollution coming from Clint City. Now that he is aware of Gertjan
and the Roots
, his loyalties are divided. Nevertheless, he chooses to stand by his clan, hoping that given enough time, he will find a way to melt Ayzkub's heart.