On turn one, it's basically 7/7 (9 in ELO) that avoid DR and does 3 against SoA. That's better than Ozzy
Late game, it's ability becomes a liability.
3* Fang Pi Clang
Life = 6
This card works as a reverse. Early is terrible for this card, but a late win is good (+7 life at best). It has tough competition with the more stable Zhu Tang
I like this idea, but (Opp) Life=X has some flaws. I think it's too powerful when it hits, thus making the first round, for Opp Life, a guessing game. The Self version rewards olding. I can't fully support either idea.
Life = Opp Life - Your life is changed to your opponent's current amount.
Opp Life = Life - The reverse.
Average Life - The players lives are pulled to the median. (12 v 6 = 9)
I don't think any of these are usable, but it's fun to think about. The last one would probably be difficult to program (moreso than the others).
Activate Bonus (Cool idea, Spikey.)
Sometimes, monsters in the GHEIST
lab get out and start making a mess before they're supposed to. The damage this can due to security and secrecy is quite a problem, but the GHEIST
can't risk exposing normal agents for it. That's why Alu, a freelance monster hunter, was hired to capture them and keep GHEIST
out of the headlines. He's also fairly talented at fighting Nightmare
which is always a plus.